New Year's games around the Christmas tree for schoolchildren. New Year on one leg

GAME “GRANDFATHER CLAUS”

The presenter speaks quatrains, the last line of which is completed by the children with the words “Grandfather Frost.”

Leading: Bestowed with fluffy snow And made a big drift Long-awaited and beloved by everyone...
Children: Santa Claus!
Leading: In a warm New Year's fur coat, Rubbing his red nose, He brings gifts to the children, Kind...
Children: Santa Claus!
Leading: The gifts include chocolate Mandarin and apricot - I tried my best for the kids Nice...
Children: Santa Claus!
Leading: Loves songs, round dances and makes people laugh to tears Near the New Year's tree Wonderful...
Children: Santa Claus!
Leading: After the daring dance, He will puff like a steam locomotive, Who, tell me together, are the children? This...
Children: Santa Claus!
Leading: With a nimble hare at dawn, he crosses the snowy path, Well, of course, your sporty, Fast...
Children: Santa Claus!
Leading: He walks with a staff through the forest among the pines and birches, humming a song quietly. Who?
Children: Santa Claus!
Leading: In the morning he braids his granddaughter a couple of snow-white braids, and then goes to the children's holiday...
Children: Santa Claus!
Leading: On the marvelous New Year's holiday, Walks without a bouquet of roses, Visits children and adults Only...
Children: Santa Claus!
Leading: Who brought a pine tree for your joy, guys? Answer quickly - This is...
Children: Santa Claus!

GAME “WHAT DOES THE TREE LIKE?”

The presenter gives answers to the question “What does the Christmas tree like?”, and the children say “yes” as a sign of confirmation and “no” as a sign of disagreement.

What does the Christmas tree like?
- Sticky needles...
- Gingerbread cookies, sweets...
- Chairs, stools...
- Tinsel, garlands...
- Games, masquerades...
- Boredom from idleness...
- Kids, have fun...
- Lilies of the valley and roses...
- Grandfather Frost...
- Loud laughter and jokes...
- Boots and jackets...
- Cones and nuts...
- Chess pawns...
- Serpentine, lanterns...
- Lights and balls...
- Confetti, firecrackers...
- Broken toys...
- Cucumbers in the garden...
- Waffles, chocolates...
- Miracles for the New Year...
- A friendly round dance with a song...

GAME “NEW YEAR’S BAGS”

2 players each receive an elegant bag and stand at the coffee table, on which in a box there are scraps of tinsel, unbreakable Christmas tree decorations, as well as small things not related to the New Year holiday. To the accompaniment of cheerful music, blindfolded participants put the contents of the box into bags. As soon as the music stops, the players are untied and look at the collected items. The one who has the most New Year's items wins. The game can be played 2 times with different players.

GAME “FIND THE TREE”

Children form 2 teams and stand in a column. Team captains receive a set of New Year's flags with images of fairy-tale characters, the third from the end is a flag with a Christmas tree. To the accompaniment of cheerful music, the captains pass back one flag to the others. The last player collects the flags given by the team. As soon as the captain discovers the Christmas tree, he shouts: “Christmas tree!”, raising his hand with this flag - the team is considered the winner.

GAME “THREE CHAIRS”

The presenter speaks quatrains, and the children shout out the words of each final line in chorus.

She’s pretty in her outfit, The kids are always happy to see her, There are needles on her branches, She invites everyone to a round dance... (Yolka)
There is a laughing clown on the New Year's tree in a cap, silvery horns and with pictures... (Flags)
Beads, colored stars, Painted miracle masks, Squirrels, cockerels and pigs, Very sonorous... (Clappers)
The monkey will wink from the tree, the brown bear will smile; Bunny hanging from cotton wool, Lollipops and... (Chocolates)
An old boletus man, Next to him is a snowman, A red fluffy kitten And a big one on top... (Bump)
There is no more colorful outfit: Multi-colored garland, Gilded tinsel and shiny... (Balloons)
Bright foil lantern, Bell and boat, Engine and car, Snow White... (Snowflake)
The Christmas tree knows all the surprises and wishes everyone fun; For happy children Light up... (Lights)

MUSICAL GAME

(to the tune of the song “Good Beetle” from the fairy tale film “Cinderella”)

1. Stand up, children, stand in a circle, Stand in a circle, stand in a circle! Clap your palms, sparing your hands! Jump like bunnies - Jump and jump, jump and jump! Now stomp, not sparing your feet!
2.3 let’s join hands quickly, more cheerfully And raise our hands up, Let’s jump higher than everyone else! We will lower our hands down, we will stamp our right foot, we will stamp our left foot and we will turn our heads!

The game is repeated 2 more times.

GAME “GET TO THE TREE”

The host puts a prize under the tree. 2 child players stand on different sides at a certain distance from the tree. Cheerful music sounds. Participants in the game, jumping on one leg, try to get to the tree and take the prize. The most agile one wins.

GAME "SNOWFLAKES"

Paper snowflakes are attached to horizontally suspended long tinsel. Blindfolded players remove snowflakes from tinsel to cheerful music. The one who has the most of them wins.

GAME “DECORATE THE TREE”

Children form 2 teams. Near each team, the leader places a box with unbreakable Christmas tree decorations. At a distance from the teams there is a small decorated artificial Christmas tree. The first players take one toy from the box, run to their team’s Christmas tree, hang the toy and return - and so on until the last player. The first team to decorate the Christmas tree wins.

GAME “GIFT AUCTION”

(Santa Claus places a large elegant satin bag in the middle of the hall.)

Father Frost: Here is a bag - it’s elegant! Let's hold an auction! Whoever actively responds receives the gift!
(In a satin bag there are 7 multi-colored paper bags shaped. The bags are placed one inside the other from large - 80 cm high to small - 50 cm high (like a nesting doll), and tied with bright bows. On each bag, one letter is large marked, making up the word " gifts." During the game, Santa Claus unties the bow and takes the bag out of the bag, holds an auction for each letter and gives a gift to the child who gave his answer last - gifts begin with the corresponding letters. At the beginning of the game, Santa Claus lowers the satin bag to the floor in front of the children a paper bag with the letter “P” appears.)
Father Frost: The letter “Pe” asks everyone to name Winter songs now! If you want to sing, sing, After all, it’s time for fun! (Children name songs about winter.)
Father Frost: It's a good winter with snow. But the song is also good! I give you the gingerbread, eat it slowly! (Santa Claus unties the bag, takes out a gingerbread, hands it over, then takes out the next one from this bag - with the letter “O”; he places the previous bag on the other side of himself, thus, the winning bags will be placed next to each other and at the end of the game the children will read the letters with all bags into a single word “gifts”.)
Father Frost: The letter “O” notifies that a festive dinner has been served and invites friends to the table! What’s not on the table! What will you treat your friends to? Name the treats! (Children list holiday treats.)
Father Frost: In the treat you are a scientist, The prize is a gilded nut! (Santa Claus unties the bag, takes out a walnut in gilded foil, and then a bag with the letter “D.”)
Father Frost: The letter “D” remembers the trees. He asks you very much, children! I've dressed them up in silvery frost more than once! (Children say the names of the trees.)
Father Frost: You are an exemplary student, I will give you a diary! (Santa Claus unties the bag, hands him the diary and takes out the bag with the letter “A”.)
Father Frost: The letter “A” is about an orange. He wants to ask the kids! Come on, tell Grandfather, what kind of person can he be? (Children describe the appearance and taste of an orange.)
Father Frost: How beautiful the tree is, its outfit beckons the eye! An orange for your health I am very happy to give! (Santa Claus hands over an orange and takes out a bag with the letter “R”.)
Father Frost: The letter “er” gives joy to everyone: Let everyone remember That it brings joy to the mood, without a doubt! (Children remember everything that makes them happy.)
Father Frost: Today it’s a joy for me to deliver a school prize to you - With this pen you can write something with an “A”! (Santa Claus hands over a pen and takes out a bag with the letter “K”.)
Father Frost: The letter “Ka” speaks of carnival and costumes; Asks you to name the Carnival appearance! (Children call carnival costumes.)
Father Frost: All the masks were good, Okay, you know the fairy tales! I remember this one (names the last answer) Get some candy! (Santa Claus hands over candy and takes out a bag with the letter “I”.)
Father Frost: The letter “I” wants to hear Games of winter snowy days! You know them guys, speak quickly! (Children list winter games.)
Father Frost: I must admit, I like these winter fun! I want to give a toy - There’s nothing else left! (Santa Claus unties the last bag, takes out a Christmas tree toy from it, hands it over, then turns the bag upside down and shakes it, thereby showing that it is empty.)
Father Frost: My bag is empty and light - Our auction is over! I gave away my gifts. It's time to have a carnival!

GAME "BECAUSE IT'S NEW YEAR!"

The children answer the host’s questions in unison with the phrase “Because it’s New Year!”

Why is there fun all around, Laughter and jokes without worries?..
Why are cheerful guests expected to arrive?..
Why does everyone make a wish in advance?..
Why will the path of knowledge lead you to “A” grades?..
Why does the Christmas tree playfully wink at you with its lights?..
Why is everyone waiting here for the Snow Maiden and Grandfather today?..
Why do children dance in a circle in an elegant hall?..
Why does Santa Claus send good luck and peace to the guys?..

GAME “THREE TREE - SURPRISE”

The presenter displays a cardboard silhouette of a New Year tree, which instead of balls has round holes with pockets on the back side. Players, in order of priority, throw a ping pong ball into the tree, trying to get it into one of the holes. At the moment of impact, the ball ends up in the pocket. The most dexterous ones remove a red bag with a surprise from the main New Year tree.

GAME "Naughty Girls"

All children are located around the hall, 4 people in a circle. Cheerful music is playing and the players are dancing. As soon as the music stops, the presenter announces: “Puffs!” (children puff) Then the cheerful music plays again, the players dance. At the end of the music, the presenter announces: “Tweeters!” (children squeak) Thus, the game continues further with various pranks: “Chants!” (children scream); “Squealers!” (children squeal); "The funny ones!" (children laugh) and again from the beginning. The order in which pranks are announced changes periodically.

GAME “WINTER GUESSES”

Touchy Maryushka Doesn’t like to stand on the sidelines, Everything shines from her outfit, Celebrates the New Year with us. (Christmas tree)
Friend Ivashka - White shirt, Glad for the cold frost, And in the warmth she sheds tears. (Snowman)
Two girlfriends raised their noses as best they could And along the little white paths They made their mark with their feet. (Skis)
Fast carriage Resting in the summer. When winter comes, She will be drawn to the journey. (Sled)
Round-faced white-faced people respect mittens. If you leave them, they won’t cry, even if they crumble to boot. (Snowballs)
Two twin brothers admire the mirror, hurry to walk along it, practice running. (Skates)

GAME "DO NOT MISS"

Children form 2 teams. There are small goals at a certain distance from each team. Near the teams, the presenter places a fancy box with ping-pong balls according to the number of participants. Accompanied by cheerful music, the first players take a ball from the box and roll it from their place, trying to get into the goal, after which they take a place at the end of the team. The second participants enter the game, etc. The team with the most balls in the goal wins.

RELAY RACE “FISH”

Children form 2 teams. Team captains each receive a small fishing rod with a hook. At a certain distance from the teams there is a large blue hoop, representing a pond in which there are medium-sized toy fish with a loop at the mouth according to the number of participants in both teams. To the accompaniment of cheerful music, the captains follow to the hoop, hook a fish with a fishing rod and put them in the buckets of their teams, standing on both sides of the hoop. Then the captains return to the team and pass the fishing rod to the next participant. The team that finishes fishing first wins.

GAME "CABBAGE"

Children form 2 teams. All players are given bunny ears. At a certain distance from the teams, the leader places a fake head of cabbage. Cheerful music sounds, the first players, jumping like bunnies, get to the head of cabbage, remove one leaf and, also jumping, return back. Second players enter the game, etc. The fastest bunnies raise their cabbage leaves up, thereby announcing the team's victory.

GAME “Well done, HAMMER, MILK”

Children form a circle. The leader is in the middle of the circle. He alternately (out of order) calls the words “well done”, “hammer”, “milk”, after which the players perform the following movements: - “well done” - jump in place 1 time; - “hammer” - clap your hands once; - “milk” - they say “meow”. The presenter stretches out the first syllables of words to confuse the participants in the game (“mo-lo-o-dets”). The game changes from a slow pace to a fast pace. Those who are inattentive remain in their playing places, and those who perform the movements in accordance with the words without mistakes take a step forward. Thus, the winners are the participants in the game who reach the leader faster than others.

GAME "FRIENDS - PALS"

To the leader’s statements, children say “yes” as a sign of agreement and “no” as a sign of disagreement.

Uncle Fyodor is a smart boy, very kind and cultured.
Cinderella is hardworking and beautiful in a ballgown.
Each of you here knows - Good Uncle Karabas.
Grandma Yaga will always be your faithful friend.
The dwarves love Snow White and quickly keep up with her.
Alice the fox will teach you better sense.
He rides on Emelya's stove and controls it boldly.
Dunno has friends, he cannot live without them.
The Glorious Grandfather Koschey will pour you more cabbage soup.
Vanya made the best flying ship overnight.
Pinocchio is very greedy, - He guards the five soldi at night.
Masha and Vitya are hooligans, - They set traps for Leshy.
Cheburashka is friends with Gena, sings a song, doesn’t bother.
Carlson loves cookies. Sweets and entertainment.
The evil girl Malvina walks with a long club.
Goblin is just the guy you need, kids are happy to be friends with him.
Pechkin is a nice postman, he will deliver the mail on time.
From Chukotka to Brazil Everyone loves the cat Basilio.
The hare gallops ahead, the wolf shouts: “Well, just wait!”
The best of friends is the wild cat Matvey.
The turtle does not fly, the Lion Cub rides on itself.

SCOOTER COMPETITION

Children form 2 teams, the captains of which receive a children's scooter. Small artificial Christmas trees are placed in front of the teams at a certain distance from each other. To the accompaniment of cheerful music, the captains go around the Christmas trees and, in the same way, return to their team, passing the scooter to the next participant. The team that manages not to run over the Christmas trees wins.

GAME "CAT AND MOUSE"

Three players are put on cat hats and given a stick to which a long rope is attached. A fake mouse is tied to the end of the rope. Accompanied by cheerful music, players wrap a rope around a stick, thereby bringing the mouse closer to them. The prize is awarded to the most agile cat who managed to “catch” the mouse faster than the rest.

GAME "SAUSAGE"

Children form 2 teams. Near each team there is a large pot with inflatable sausages of medium size according to the number of participants. A pair of small hooks are attached to the ends of the sausages. Cheerful music sounds, the first participant takes a sausage out of the pan and passes it to the second participant, etc., until the last team member has it. Then the first participant passes the second sausage, which the penultimate participant attaches by hook to the sausage of the last participant. Thus, each participant connects the sausage handed to him to the sausage of the person standing next to him. The last participant finishes the bunch with a sausage. The fastest team raises their bundle of sausages, marking victory in the game.

GAME “CRUM-CRUM!”

Children sit in a circle and repeat the movements after the leader standing in the center of the circle, saying “Hrum-hrum!”

Leading: Let's clap together, crunch-crunch!
Children:(clap) Hrum-hum!
Leading: Let's clap together, crunch-crunch!
Children: (clap) Hrum-hum!
Leading: And if it’s more friendly, hum-hum!
Children:(clap) Hrum-hum!
Leading: Even more fun, crunch-crunch!
Children: (clap) Hrum-hum!
Leading: Now we get up, one after another, crunch-crunch!
Children:(children stand up one after another) Hrum-hum!
Leading: And let's take each other by the shoulders, crunch-crunch!
Children:(take each other by the shoulders) Hrum-hum!
Leading: We walk quietly in a circle, hum-hum!
Children:(they walk slowly in a circle) Hrum-hum!
Leading: We don’t get tired of playing with me, hum-hum!
Children:(continue to walk in a circle) Hrum-hum!
Leading: Let's walk squatted, crunch-crunch!
Children:(they squat after each other) Hrum-hum!
Leading: Let's walk quietly, squatting, hum-hum!
Children:(continue to squat) Hrum-hum!
Leading: Let's all get up on our feet together, crunch-crunch!
Children:(get to their feet) Crunch-crunch!
Leading: And we’ll turn everything towards the Christmas tree, crunch-crunch!
Children:(turn to face the center of the circle) Hrum-hum!
Leading: Let's stamp our feet, crunch-crunch!
Children:(stomp their feet) Crunch-crunch!
Leading: Let's stamp the other one, crunch-crunch!
Children:(stomp with the other foot) Crunch-crunch!
Leading: Let's jump on the spot, crunch-crunch!
Children:(bounce in place) Crunch-crunch!
Leading: And let's jump again, crunch-crunch!
Children:(they jump up again) Crunch-crunch!
Leading: Let's wave to each other, hrum-hrum!
Children: (waving to each other) Hrum-hum!
Leading: Let's wave the other hand, crunch-crunch!
Children:(waving the other hand) Crunch-crunch!
Leading: We will all wink at each other, hum-hum!
Children:(wink at each other) Hrum-hum!
Leading: Let's take each other's hands, crunch-crunch!
Children:(hold hands) Crunch-crunch!

GAME “NEW YEAR’S BOX”

The presenter reads 3 clues to the children, with the help of which they should guess the surprises lying in the elegant box.
The smartest ones receive sweet prizes.

Not a Christmas tree, but an elegant one; Not a musician, but loves to play; It’s not the baby, but “mom” who speaks. (Doll)
Not a watermelon, but a round one; Not a hare, but jumping; It's not a bicycle, it's rolling. (Ball)
Not a gnome, but in a cap; Not a car, but refueling; Not an artist, but a painter. (Felt pen)
Not a fox, but a red one; Not a waffle, but a crispy one; Not a mole, but sitting underground. (Carrot)
Not a cake, but a sweet one; Not a Negro, but a dark-skinned one; Not an orange, but with slices. (Chocolate)
Not a ladle, but scoops; Not a door, but with a handle; Not a cook, but a feeder. (Spoon)
Not a plate, but a round one; Not a heron, but standing on one leg; Not a wheel, but a spinning one. (Yula)
Not a feather, but light; Not a snowflake, but flying; Not a kidney, but bursting. (Balloon)
Not a ruler, but a thin one; Not a mother, but a caring one; Not a crocodile, but a toothy one. (Comb)
Not cotton wool, but white; Not snow, but cold; Not sugar, but sweet. (Ice cream)

TIGER GAME

Players form 2 teams, at a certain distance from which stands a cone-shaped figurine of a tiger 80 cm high, made of cardboard and painted orange. A long string with a black marker attached to the end is tied to the tiger's neck. To the accompaniment of cheerful music, the participants of the game, in order of priority, run to the tiger and draw one stripe with a marker, then return to their team. The most agile team wins.

DANCE GAME “WE ARE FUNNY KITTENS”

Rhythmic music plays and children dance in pairs. The presenter announces: “We are funny kittens,” - the couples separate and each portrays a dancing kitten. The game is repeated several times.

RELAY RACE “CARROT”

Children form 2 teams. At a certain distance from the teams there is a small artificial Christmas tree. Cheerful music sounds, the first participants with carrots on a plate run to the small Christmas tree and back, passing the plate to the second participants, etc. The team that manages to drop the carrot from the plate the least number of times wins.

GAME “HELLO, HELLO, NEW YEAR!”

To the leader’s phrases as a sign of agreement, the children respond: “Hello, hello, New Year!”

The Christmas tree is in festive attire, we are all happy about it today...
Santa Claus, seeing the children, takes out a bag of candies...
No one wants to sing songs, Their words are barely muttered...
The tree lowered its branches, It became very sad on the holiday...
Let's dance around the Christmas tree in this glorious hall of ours...
Let's shoot with a slingshot and knock out the balls...
Let's make a colored lantern for our Christmas tree as a gift...
Tell a poem Everyone is ready with the mood...
A snowman walks around in a Panama hat, but doesn’t play games for children...
There are happy faces everywhere, so let's have fun...

GAME SONG “IT’S A NEW YEAR!”

(to the melody of the polka “The bird danced the polka...” from the fairy tale film “The Adventures of Pinocchio”)

Leading: Let's decorate the Christmas tree with balls!
Children: It's New Year's holiday!
Leading: Congratulations to all our friends!
Children: It's New Year's holiday!
Leading: Let's hold hands together, walk around the Christmas tree and, of course, smile!
Children: It is a New Year!
Leading: Friends came to us from a fairy tale!
Children: It's New Year's holiday!
Leading: The masks are twirling in a glorious dance!
Children: It's New Year's holiday!
Leading: We play by the Christmas tree, we sing songs together, we joke and don’t lose heart!
Children: It is a New Year!
Leading: Santa Claus in a smart fur coat!
Children: It's New Year's holiday!
Leading: Let's have fun with Grandfather!
Children: It's New Year's holiday!
Leading: He will praise us for our poems and give us gifts, congratulate us on a wonderful holiday!
Children: It is a New Year!

GAME "BURENKA"

Players form 2 teams. The presenter gives the captains large galoshes, representing hooves, and fake horns. To the accompaniment of cheerful music, the captains run around a bucket with the inscription “milk”, covered with white paper on top - “milk” (each team has its own bucket), return back and pass the horns and galoshes to the next players. The team of the fastest Buryonok wins.

GAME "WHO'S GOING FORWARD?"

On the back of two chairs hangs a winter jacket with the sleeves turned out, and on the seats lies a fur hat, a scarf and a pair of mittens. To cheerful music, 2 players turn out the sleeves of their jackets, then put them on, and then put on a hat, scarf and mittens. The prize goes to the one who takes a seat in his chair first and shouts “Happy New Year!”

COMPETITION "TINSEL"

Children form 2 teams. The presenter gives everyone tinsel. The melody of the song “Jingle bells” sounds. The first participants tie their tinsel in a knot on the hand of the second participants, after which the second - to the third, etc., the latter run to the first and tie the tinsel to them. The winner is the team whose participants completed the task in a short period of time and raised their hands with tied tinsel.

GAME “WINTER MOOD”

The presenter says quatrains, to which the children answer “true” or “false.”

1. The waxwings flew to the birch tree in a motley flock. Everyone is glad to see them, Marvelous praising their outfit. (Right)
2. Large roses bloomed among the frost on the pine tree. They are collected into bouquets and given to the Snow Maiden. (Wrong)
3. Santa Claus melts in winter and gets bored under the Christmas tree - A puddle remains from him; On holidays it is not needed at all. (Wrong)
4. With the Snow Maiden The Snowman is used to coming to children. He loves to listen to poems and then eat candy. (Right)
5. In February, on New Year’s Eve, Good Grandfather comes, He has a big bag, all filled with noodles. (Wrong)
6. At the end of December, the calendar sheet was torn off. It is last and unnecessary - New Year is much better. (Right)
7. Toadstools don’t grow in winter, but they roll sleds. Children are happy with them - both girls and boys. (Right)
8. Miracle butterflies fly to us from hot countries in winter, They want to collect nectar in the warm snowy times. (Wrong)
9. In January, snowstorms blow, covering the spruce trees with snow. A bunny in his white fur coat boldly jumps through the forest. (Right)
10. On New Year's holiday, the glorious Cactus is the main one for the kids - It is green and prickly, Christmas trees are much cooler. (Wrong)

GAME "TREE"

The presenters display a cardboard silhouette of a New Year’s tree, with four balls marked by letter: “E”, “L”, “K”, “A”. Then they ask riddles. During the guessing process, the upper part of the ball with the letter is removed and a ball with a picture of the answer to the given letter appears to everyone’s attention.

Presenter: He puffs like a steam locomotive, bringing a cart on himself. He can protect himself from neighbors and passers-by. (Children say variants of the riddles.)
Presenter: Your answer to the truth is similar - Undoubtedly, it is a hedgehog! Come here, my friend, I’ll give you the prize then!
Leading: Her outfit is bright, like a masquerade costume. How cunning a cheat is, She knows how to deceive cleverly. (Children give their answers.) Leading: Hello from the fox for your correct answer! You need to hurry, get a wonderful prize!
Presenter: He lives in a paper house with a proud and brave look, and when he leaves, he will immediately take on a sweet appearance. (Children offer their answers.)
Presenter: This is a good answer - I wished for candy! Come to me quickly, take your prize quickly!
Leading: Like the sun is shining, It is always juicy, Round and like a ball, But it just didn’t take off at a gallop. (Children announce their guesses.)
Leading: Here is the answer to the riddle! I don’t mind giving you the prize! You guessed it orange - the whole room heard it!

GAME "DOCTOR AIBOLIT"

Children form 2 teams and stand in lines. Doctor Aibolit wants to find out if anyone has a fever during the New Year holiday and puts a large cardboard thermometer under the armpits of the first participants of both teams. Cheerful music sounds. The second players take the thermometer from the first players and set it for themselves, then the third players take the thermometer from them, and so on until the last players. Now, in the same way, the thermometer moves from the last players to the first. The team whose first player returns the thermometer to Dr. Aibolit in a short period of time wins.

"CHRISTMAS TOY"

In front of the two players, the presenter places a prize on a chair, wrapped in bright wrapping paper, and says the following text:
At the New Year's hour, friends, you can't go without attention! Don’t miss the number “three”, - Take the prize, don’t yawn!
“The Christmas tree greeted guests. Five children came first, So as not to get bored on the holiday, They began to count everything on it: Two snowflakes, six firecrackers, Eight gnomes and parsleys, Seven gilded nuts Among the twisted tinsel; We counted ten cones, and then we got tired of counting. Three little girls came running..."
If the players missed the prize, the presenter takes it and says: “Where were your ears?”; if one of the players turns out to be more attentive, then the presenter concludes: “Those are attentive ears!”

GAME SONG “WE DON’T BE BORED AT THE TREE”

(to the tune of the song “There is nothing better in the world...” from the film “The Bremen Town Musicians”)

1.Leading: There is nothing better in the world than this fun winter time! We celebrate the New Year all together and don’t get bored at our Christmas tree!
Children: And we don’t get bored at our Christmas tree! (During the loss, the children put their hands on each other’s shoulders and walk to the right in a circle; at the end of the loss, they stop and clap their hands to the beat of the music.)
2.Leading: How beautiful everything is in the spacious hall, We don’t know a more wonderful holiday! We celebrate the New Year all together and don’t get bored at our Christmas tree!
Children: And we don’t get bored at our Christmas tree! (During the loss, the children put their hands on each other’s shoulders and walk to the left in a circle; at the end of the loss, they stop and clap their hands to the beat of the music.)
3.Leading: Santa Claus will give us gifts, and Snow Maiden will play games! We celebrate the New Year all together and don’t get bored at our Christmas tree!
Children: And we don’t get bored at our Christmas tree! (During the loss, the children form pairs with those standing next to them and, holding each other by their raised right hands, spin to the right; at the end of the loss, they stop and clap their hands to the beat of the music.) 4. Leading: Let the white snowflakes swirl; Let them be strong friends with each other! We celebrate the New Year all together and don’t get bored at our Christmas tree!
Children: And we don’t get bored at our Christmas tree! (During the loss, the children form pairs with those standing next to them and, holding each other by their raised left hands, spin to the left; at the end of the loss, they stop and clap their hands to the beat of the music.)

GAME “NEW YEAR’S Shifters”

Santa Claus says phrases, and children must answer “yes” or “no” in unison, regardless of the rhyme.

You, friends, came here to have fun?..
Tell me a secret: Were you waiting for Grandfather?..
Will frosts and colds scare you?..
Are you sometimes ready to dance at the Christmas tree?..
A holiday is nonsense, Let's get bored better?..
Santa Claus brought sweets, will you eat them?..
Are you always ready to play with the Snow Maiden?..
Can we push everyone around without difficulty? Certainly...
Grandfather never melts - Do you believe this?..
Do you need to sing a verse at the Christmas tree in a round dance?..

Magical and long-awaited holiday, which our children are so waiting for is already on the doorstep. You still have time to prepare for his meeting with the children, plan the scenario and study competitions and games for the New Year.


Games and competitions

Game "yes" and "no"

The host asks questions to which the game participants must quickly, without hesitation, answer “yes” or “no.” The one who makes a mistake is eliminated from the game.

Is Santa Claus a cheerful old man?
- Yes.
- Do you like jokes and gags?
- Yes.
- Do you know songs and riddles?
- Yes.
- Will he eat all your chocolates?
- No.
- Will he light the children’s Christmas tree?
- Yes.
- Will he hide the threads and needles?
- No.
- Doesn’t his soul age?
- Yes.
- Will it warm us up outside?
- No.
- Is Joulupukki Frost's brother?
- Yes.
- Did a rose bloom under the snow?
- No.
- Is the New Year getting closer?
- Yes.
- Does the Snow Maiden have skis?
- No.
- Is Santa Claus bringing gifts?
- Yes.
- Are all the masks bright on New Year’s Day?
- Yes.

Exists another option this game. The presenter names the items, and the participants also quickly, without thinking, answer whether they are suitable for decorating the Christmas tree.

Multi-colored firecrackers?
- Yes.
- Blankets and pillows?
- No.
- No.
- Marmalades, chocolates?
- Yes.
- Glass balls?
- Yes.
- Are the chairs wooden?
- No.
- Teddy bears?
- Yes.
- Primers and books?
- No.
- Are the beads multi-colored?
- Yes.
- And the garlands are light?
- Yes.
- Snow made of white wool?
- Yes.
- Good soldiers?
- No.
- Shoes and boots?
- No.
- Cups, forks, spoons?
- No.

"Snow Mission"

For this game, you can use a small ball or make a “snowball” out of cotton wool. The participants of the game stand in a circle and pass the “snowball” around the circle. At the same time they say:
We're all rolling a snowball,
We all count to five.
One two three four five -
Sing a song for you!

Whoever has a “snowball” on the last phrase fulfills this wish. The last phrase can be changed: “And read poetry to you!”, “Let’s dance for you!”, “Tell you a fairy tale!” and so on.

"Anecdote "with a beard""

The contestants take turns telling jokes. If one of those present knows the continuation, the narrator is given a “beard”, which is replaced by a piece of cotton wool. The one who ends up with fewer pieces of cotton wool wins.

"Cooking Competition"

Within a certain time (for example, 5 minutes), the participants in the game must create a New Year's menu. All dishes in it must begin with the letter "N" (New Year). Dishes on the menu for Father Frost must begin with the letter "M", and for the Snow Maiden - with the letter "S". The one with the largest menu wins.

“I’ll sing now!”

On New Year's Day, it is customary to sing songs and dance around the Christmas tree. But this activity can be diversified. For example, when the presenter claps, everyone begins to sing the famous song “The little Christmas tree is cold in winter...”. At the second clap, singing aloud stops, but all participants in the game continue to sing to themselves. On the third clap, everyone starts singing out loud again. The one who enters incorrectly is eliminated.

"Fairy tale character"

Cards are laid out on the table with the names of fairy-tale characters and cartoon characters written on them (with the inscriptions facing down). The participant in the game pulls out any card and, after reading what is written there, must, using facial expressions, gestures, and characteristic sounds, portray this character so that those present understand who they are talking about. The first person to guess pulls out the next card.

"Cinderella"

The game involves two people. Each participant is blindfolded and asked to disassemble his own slide, in which peas, beans, lentils, and dried rowan are mixed (the ingredients can be changed depending on what is in the house). Blindfolded participants sort the fruits into groups. The one who completes the task first wins.

"Mystery Prize"

A small gift (notebook, pen, etc.) is wrapped in paper, onto which a piece of paper with a riddle is glued. Once again they wrap it in paper and again glue the piece of paper with the riddle on it. There can be any number of such layers, it all depends on the number of players. The participant unfolds one layer of paper, reads the riddle to himself and says the answer out loud. Then he unfolds the next layer, reads the riddle again to himself and says the answer. If he doesn't know the answer, he reads the riddle out loud. The first one to solve this riddle unrolls the next layer of paper. The winner is the one who, having solved the last riddle, gets to the gift.

"Mobile phone"

Participants in the game name the numbers in order. Those who get the number 5 or its multiples say “ding-ding.” Those who get the number 7 and its multiples say “ding-diling.” The one who makes a mistake is eliminated from the game.

"Choose a prize!"

Various gifts wrapped in little bags are attached to a long rope. The participant in the game is blindfolded and given scissors. He must cut some gift, which he gets.

"Slipper for Cinderella"

Participants in the game put their shoes in a pile and blindfold themselves. The presenter mixes the shoes into a pile and gives the command: “Find your shoe!” Blindfolded participants need to find their pair of shoes and put on their shoes. Whoever completes the task faster wins.

"Toropyzhki"

For this competition you will need sweet jelly or, for example, halva. The winner is the one who eats the portion offered to him the fastest using a toothpick.

"The Harvesters"

The participants of the game are divided into 2 teams. The task of each team is to move as many oranges or tangerines as possible to a certain place without using their hands in a certain time (for example, 10 minutes).

"Riddles"

Each participant in the game has a piece of paper attached to their back with the name of an animal, object, etc. (for example, an elephant, a pen, a pear, an airplane), but so that the players do not know what is written on their pieces of paper. But they can read what is written on others' backs. Participants in the game must ask each other leading questions to find out what is written on their backs. The answers can only be “yes” or “no”. The one who guesses his “name” first is the winner. The game is played until the last person guesses correctly. Everyone receives incentive prizes.

"Sculptors"

This competition is best held outdoors. The presenter names a letter, and the competition participants must fashion any thing out of snow that begins with this letter. Whoever blinds faster and more reliably wins. You can conduct this competition at home using plasticine.

Tricks


Learn these simple tricks, and on New Year's Eve you will become an unsurpassed magician in the eyes of your guests.

Thread on a jacket

You notice a white thread on your jacket and try to brush it off, but the thread remains on the jacket. Then you grab it by the tip and pull. To your surprise (and the surprise of other people), she continues on. You pull further and further until several meters of thread run out.

The secret of the trick: Before performing a trick, you put a small pencil in the inner pocket of your jacket, onto which several meters of thread are wound from a spool. Use a needle to push the tip of the thread through the fabric of the jacket to the outside. The main thing is that there are no traces left in your pocket after the demonstration of the trick, if particularly vigilant spectators decide to inspect your pockets. That's why the thread is wound around the pencil.

Three glasses and paper

Place two glass glasses on the table at some distance from one another. Place a sheet of paper on top.

Take the third glass in your hands and invite the audience to place it between the two glasses on a sheet of paper so that the paper does not bend. Of course, no one succeeds. Then you demonstrate your “magical” abilities.

The secret of the trick: Fold a sheet of paper like an accordion along the long side, then it can easily support the weight of even a glass cup.

Magic rope

You sit down at a table in front of the audience, show them a rope, put it on the table and say: “I will tie a knot in this rope without using my hands.”

After this, cross your arms over your chest. Taking one end of the rope with your left hand and the other with your right, you spread your arms to the sides. There really was a knot in the rope!

The secret of the trick: There is no special secret here. You just need to take a rope at least 1 meter long. And, of course, carefully rehearse the act in order to be able to grab both ends of the rope from the table.

Magic "patch"

You ask the audience for two coins in denominations of 1 and 5 rubles. Place a 1 ruble coin on a small piece of paper, draw a mark around it with a pencil and then carefully cut out a hole with a diameter equal to this 1 ruble coin. After this, invite the audience to insert a 5-ruble coin into this hole. Nobody has any idea how to do this. Then you can easily solve the proposed problem.

The secret of the trick: Of course, a 5-ruble coin will not fit into such a small hole. But if you bend a piece of paper in half so that the fold line runs through the center of the hole, the hole will turn into a gap. Stretch the paper a little - the diameter of the hole is enough for a coin to slip through it with ease.

Without getting your hands wet

Take a large flat plate, place a coin on it and pour in a small amount of water until it covers the coin. Then ask the audience to take the coin without getting their hands wet.

The secret of the trick: You light a piece of paper and put it in a glass. Then quickly turn the glass over and place it on a plate near the coin. When the paper in the glass burns and goes out, the water from the plate will collect under it, and the coin will end up in a dry place.

Three layouts

Take any 21 cards and arrange them face up into three cards in seven rows. You should end up with three vertical columns of seven cards each. Invite one of the spectators to remember one card and say which column it is in. Carefully, one by one, place the cards in each column into piles, and then all the piles into one pile. In this case, a stack of cards from the column with the selected card must be placed in the middle between the other two. Then turn the stack face down, again arrange the cards in three columns of seven cards each, and again ask the spectator to indicate which column contains the chosen card. Fold the cards into columns and place the indicated column of cards in the middle again. And finally, lay out the cards for the third time and again place the column with the selected card between the other two. Count out ten cards. The eleventh card comes out.

The secret of the trick: the main thing is to always place the column with the hidden card between the other two.

Tricky trick

Take a deck of cards. Invite one of the spectators to choose and remember a card and put it on top of the deck without showing it to you. Then remove the deck and place its lower part on top. Lay out the cards face up and accurately indicate the hidden card.

The secret of the trick: To find the hidden card, we’ll use a little trick. Before demonstrating the trick, we remember the lowest card of the deck. Now, when laying out the deck, the hidden card will lie in front of the card that we spied.

Guessed card

You invite four spectators to sit at the table with you. You deal five cards to everyone. After this, the spectators must remember one card each from those in their hands. You collect the cards and lay them out on the table in five piles. Spectators choose one of the piles. You take the cards and fan them out to the audience. Then you ask which of them sees their card. Having received the answer, you accurately indicate the card that they remember.

The secret of the trick: You start collecting cards from the spectator who sits to your left and then go clockwise. Moreover, you collect all five cards at once, and not one at a time. Your cards will be the last to be collected, and they will be at the top of the deck. When you then arrange the cards into five piles, any one of them contains the cards in the order in which the spectators sit at the table. If, for example, a third spectator identifies “his” card, it will be third, counting from the top of the pile, etc.

Kings and ladies

Kings and queens are selected from the deck. You place them in front of the audience in two rows - separately for kings and separately for queens. You stack the cards, placing a stack of kings on top of a stack of queens. The resulting deck of eight cards can be removed by spectators any number of times. Then you hide the cards behind your back, take out two cards and show them to the audience. They see that it is the king and queen of the same suit.

The secret of the trick: Initially, you stack the cards so that the sequence of suits in both decks is the same. Behind your back, you divide the deck into two four-card decks and take the top card from each mini-deck. It will always be the king and queen of the same suit.

Intended number

Invite one of the spectators to think of a number. After this, the spectator must multiply it by 2, then add 8, divide by 2 and subtract the number he has in mind. After a significant pause, you announce that the resulting number is 4.

The secret of the trick: There is no secret, pure mathematics!

Children's New Year's game for the company "Snowball"

Distribution of gifts is the most pleasant and long-awaited moment of the New Year holiday. It is always accompanied by some kind of attraction or game. The proposed game is suitable for a few home and uncrowded “family” holidays.

The redemption of New Year's prizes from Santa Claus's bag is arranged as follows: in a circle, adults and children pass a specially prepared “snowball” made of cotton wool or white fabric. It would be nice for Santa Claus to have one of these in his bag. “Whom” is transmitted, Santa Claus says:


We're all rolling a snowball,

We all count to five -

One two three four five -

Sing a song for you.

You should dance a dance.

Let me tell you a riddle...

The person who redeems the prize leaves the circle and the game continues.

Children's New Year's game for the company "Cut the prize!"

Threads 50–80 cm long are tied to a rope stretched horizontally at a height of 1.5–2 m. All kinds of prizes are attached to them. If the prize is too heavy, then an envelope with its name is attached. Contestants, one at a time, blindfolded and armed with large scissors with blunt ends (so as not to get hurt), try to cut off their prize. To make the task more difficult, the child is prohibited from helping himself with his right hand.

Children's New Year's game for the company "Chairs"

A very popular and very old game at children's parties. She had many names. And even now there are many variations of this game. The rules are as follows: chairs are placed in a circle, the players sit on them facing the center, and the driver stands in the middle.

At his command “Move!” children try to quickly move to another chair. This is the moment when the driver can take a seat. Since the driver cannot push or grab the players with his hands, he deliberately gives several commands in a row in order to create confusion and take the vacated space.

At the same time, the driver does not have the right to give a new command if the players have not finished executing the previous one. The one who is left without a place becomes the driver or, for everyone’s joy, pays a forfeit.

Here is a more complex version of this game. All participants are divided into three or four (depending on the number of participants) groups. Each group is the name of a fruit. For example, “apples”, “plums”, “peaches”, etc. Let’s say there are 20 people playing the game. Then each group will have five people: 5 apples, 5 peaches, 5 plums, 5 pears.

Nineteen people sit in a circle, and the twentieth is in the middle, without a seat. He shouts, “Apples!” According to this command, only the “apples” must change places. The driver names the groups, trying to take the vacant seat and hoping that one of the players will make a mistake. If on command: “Plums!” When another “fruit” begins to act, it becomes leading.

If the driver gives the command: “Salad!”, then all players change chairs. At any command, the driver can sit in the vacant seat.

Or you can play like this: there are fewer children sitting on chairs than there are chairs. One place is free. The driver strives to take this place, but the children do not allow him to do this, quickly changing seats from place to place. As soon as someone gapes, the driver sits on an empty chair, and his neighbor on the right or left becomes the driver.

Children's New Year's game for the company "Cinderella's Shoes"

This game is especially good when there are approximately equal numbers of boys and girls at the party. The girls team is “Cinderellas”, the boys team is “Princes”. All the “princes” leave the room for a minute, and the “Cinderellas” take off their shoes and randomly put them in one pile. Then the girls sit in a row on the sofa or chairs tightly pushed together, and the leading or helping parents cover them from the knees and above with a sheet or some kind of fabric, like a screen, so that the “princes” who enter see only the bare feet of the future “princesses.” "

Now the boys need to put each “Cinderella’s” shoes on as quickly as possible. Here you need to be very careful and remember what each girl came in, what socks she was wearing, what kind of foot she had, big or small. Girls should not tell boys or interfere with their difficult task. After all, Cinderella in the fairy tale is a very modest, meek girl, and this is what distinguishes her from her sisters.

When the work is finished, the presenter announces the time during which the boys’ team completed their task, and now invites the girls to leave the room. The teams change roles.

Both teams will make mistakes, that is, they will put on someone else’s shoes for “Cinderellas” and “Princes.” This means that friendship won in this game, and the most important result is a cheerful mood and ringing laughter!

Children's New Year's game for the company "Guess how much?"

Next to the doll you can place a transparent jar of nuts or caramels (in a wrapper). On the can there is an inscription: “Guess how much?” Children should put their answers written on a piece of paper into the same box where they put the answers with the expected name of the doll. The jar must be at least two-thirds full. The more items there are, the less likely there are to be a large number of identical answers.

The results of both competitions are summed up simultaneously, at the end of the holiday. For correctly guessing the number of nuts or candies, the winner can receive the entire jar. This condition of the competition can be announced at the beginning of the holiday or written on the can. What if no one guesses the exact number? Then the winner can be called the one who indicated the number closest to the correct one.

Children's New Year's game for the company "What they hang on the Christmas tree"

The presenter can come up with his own version:

– The guys and I will play an interesting game:

what they hang on the Christmas tree, I will call it for the kids.

If I say everything correctly, say “Yes!” in reply.

Well, if it’s suddenly wrong, say boldly: “No!” Ready? Begin!

- Multi-colored firecrackers?

– Blankets and pillows?

– Folding beds and cribs?

- Marmalades, chocolates?

- Glass balls?

- Are the chairs made of wood?

- Teddy bears?

- Primers and books?

- Are the beads multi-colored?

– Are the garlands light?

- Shoes and boots?

– Cups, forks, spoons?

– Are the candies shiny?

– Are tigers real?

– Are the cones golden?

- Are the stars radiant?

I see you know how to decorate a Christmas tree. Do you know who Santa Claus is? If you agree with me, say “True,” and if you don’t agree, say “False.”

Children's New Year's game for the company "I'm walking, walking, walking, leading the children with me"

This is catch-up for the little ones. They can be played with children from 3 to 8 years old.

Children become a chain behind the leader. The leader walks and says the following words: “I’m walking, walking, walking, leading the children with me, and as soon as I turn around, I’ll immediately catch everyone.” When they hear the word “overfish,” the children run to a safe place called “city.” The city can simply be an empty space separated from the playground by a lying ribbon or rope, or it can be chairs that children must have time to sit on. When children run away, the leader must catch them. If the children are small, 3–5 years old, the leader must pretend that he is catching, but cannot catch. Otherwise, the child may become very upset as a result of this game.

The game goes well at home when the leader leads the children from one room to another for a long time, repeating the first two lines several times. When the cherished word “I’ll catch you” is uttered, the children, screaming, rush through the entire apartment to the saving city. This game is fun, emotional, and brings a lot of pleasure to young children. Having played catch-up, the children will gladly take part in competitions and attractions. A simple and fun game for two people is competition.

Children's New Year's game for the company "I am the best fireman!"

Before the game starts, you need to give the children three pieces of clothing, which they must remember well. These clothes can be ridiculous to make it funnier.

When all the participants have become accustomed to the new costumes, they begin to walk to the music around the chairs standing in a circle, with their backs to the center. After the music stops, the “young firefighters” take off one item of clothing at a time and place it on the nearest chair.

The music sounds again, and the movement of the “firemen” continues until all three pieces of clothing are removed, which, naturally, end up on different chairs. This is where the fun begins.

The presenter shouts: “Fire!”, and the “firemen” begin frantically looking for their things and getting dressed. It is clear that the most efficient wins.

Children's New Year's game for the company "Clairvoyant"

The presenter invites one of the guys to come forward, and tells the rest that he is able to see with special vision, that even when he turns away, he can find out what the viewer has in his hands. To confirm his words, he puts two coins of 5 rubles and 2 rubles in his left and right palms. “Now I’ll turn away,” says the host, “and you rearrange the coins so that I don’t know which hand is which.”

When the spectator does this, the presenter turns to him and asks him to mentally triple the number of rubles in his right hand, then double the number of rubles in his left hand, then add the resulting numbers and name the amount. “Nineteen,” says the spectator. “A five-ruble coin in the right hand, a two-ruble coin in the left.” The spectator confirms that the magician is right. How did he manage to find out? The answer is simple. If the number is even, then five rubles are in the left hand. And if it’s odd, then on the right.

Children's New Year's game for the company "Voices of Animals"

This is a guessing game for the little ones, they are happy to show how a bunny jumps, how a clumsy bear walks and how different animals “talk”.

Father Frost. In the forest near the Christmas tree on New Year's Day

There is a merry round dance going on.

Sitting firmly on a branch,

The rooster crows...

Children. Ku-ka-re-ku!

Father Frost. And every time in response to him

A cow moos...

Children. Moo, moo, moo!

Father Frost. I wanted to say “bravo” to the singers, but only the cat succeeded...

Children. Meow!

Father Frost. You can’t make out the words, the frogs say...

Children. Kwa-kwa-kwa!

Father Frost. And he whispers something to the bullfinch

Funny pig...

Children. Oink oink oink!

Father Frost. And, smiling to himself,

The little goat sang...

Children. Be-be-be!

Father Frost. Who the hell is this? The cuckoo cried...

Children. Cuckoo!

Children's New Year's game for the Mysterious Prize company

The presenter gives the guys sitting at the table a voluminous package and says that there is a prize inside. But only those who complete the task hidden under the wrapper can receive it. The person who wishes removes the wrapper and discovers a riddle written on a piece of paper and glued to the edges of the next wrapper. If the contestant knows the answer, he says it out loud.

If the answer is correct, he can remove the next wrapper, but... under it is not a prize, but the next riddle. The one who guesses the riddle moves forward as long as his answers are correct. But if he does not know the correct answer, then he reads the riddle out loud.

The one who gives the correct answer continues the game. The more layers of wrapper there are, the more interesting it will be. There should be at least ten layers.

Children's New Year's game for the company "Answer the other way around"

This game is played at the end of the New Year holiday. The leader walks around the circle and asks questions. The one to whom he asks them can answer them, and all the guys should help in unison. Gradually (this is the responsibility of the leader), more and more guys answer. And the word “The End” should already be said by the whole hall.

I'll say the word "high"

And you answer - “low”.

I'll say the word "far"

And you answer - “close.”

I'll tell you the word "full"

You answer - “hungry”.

I'll tell you "hot"

You answer - “cold”.

I'll tell you the word "lie down"

You will answer me - “stand up.”

I'll tell you later "father"

You will answer me - “mother”.

I'll tell you the word "dirty"

You will answer me - “clean”.

I'll tell you "slow"

You will answer me - “fast”.

I'll tell you the word "coward"

You answer - “brave”.

Now I'll say "beginning"

You answer - “the end.”

New Year's costume competition for children "Polar Explorers"

The presenter addresses the two teams: “Guys, we have received a telegram that our expedition needs urgent help at the North Pole. We need to send two brave, and most importantly, hardy guys to the north.”

When worthy guys have been chosen, the presenter says: “Now we need to dress our envoys so that they are not cold at the North Pole. After my command “Start!” Participants must dress their future polar explorers in the warmest clothes in 2–3 minutes. It is better to use only the clothes that the children are wearing. The result is two funny buns, which are very fun to take pictures with. You can also identify the winner by counting which team managed to put more “extra” clothes on their polar explorer.

Musical New Year's game for the children's company "Virtuosi"

An educational game during which the children will remember the names of some musical instruments and how they are played. Virtuosos are, as we know, musicians who have reached the pinnacle of mastery of their instrument. They often know how to play several musical instruments. So our children will become like them while playing.

The presenter asks one of the participants to go into the next room or turn away and cover their ears. After this, he tells the guys that now they will become an ensemble of virtuosos who will play different instruments. First there will be an ensemble of violinists (the presenter shows in detail how the violin is played, and the guys repeat his movements), then there will be an ensemble of accordion players, then everyone will play the piano, and at the end - the trumpet. The main thing is to carefully follow the leader and accurately repeat the movements. After this, the driver is called into the room, and the “virtuosos” demonstrate their skills to him. His task is to guess what instruments the guys played. This game requires some knowledge from the world of music, so it cannot be played with completely unprepared children. And if the children have some knowledge, then lesser-known musical instruments can be used in the game.

The game goes well during the game intermission during the concert-lecture. If the presenter has the opportunity, it is good to prepare a phonogram with a recording of the sound of these instruments and turn it on during the game.

New Year's competition for children "To the company - on assignment"

The game begins with children dancing, jumping, running to cheerful music. Suddenly the presenter gives the task: “Company... - a boy and a girl!” All children must quickly go into pairs. Anyone who does not have time to find a partner is eliminated from the game. Presenter’s team “Task - without company!” means everyone dances one at a time again.

New task: “The company... is an odd number of people!”, and the children rush to complete the new task. The presenter can fantasize and come up with more and more new conditions: “Companies of 2 boys and 3 girls!”, “Companies by hair color,” “Companies of two, three, four,” etc. The rest outside the company drop out. The most attentive and efficient ones win.

New Year's game for children "Saw at the Zoo"

This is a musical game where Santa Claus sings and the children answer:

– A huge hippopotamus sleeps behind bars at the gate.

“There’s an old elephant guarding a baby elephant’s quiet sleep.”

– We saw it, we saw it, we saw it at the zoo!

– The black-eyed marten is a wonderful bird!

- The evil, despising gray wolf snaps his teeth at the guys!

– We saw it, we saw it, we saw it at the zoo!

“The penguins suddenly flew higher than the spruce and aspen trees.

- You're confusing, you're confusing, Grandfather, you're confusing!

- Ponies are small horses, how funny ponies are!

– We saw it, we saw it, we saw it at the zoo!

“The insatiable jackal beast walked from wall to wall.

– We saw it, we saw it, we saw it at the zoo!

- And the green crocodile walked importantly across the field.

- You're confusing, you're confusing, Grandfather, you're confusing!

Children must answer correctly without losing their rhythm.

New Year's game for children "Win-win lottery"

Pieces of paper with the letters C, A, E are placed in a hat, mixed well and pulled out one by one. C means candle, E means Christmas tree, etc. Then there is a competition for each letter. For example, like this...

Children's themed prank. The presenter announces the name of mom or dad, and colleagues must guess the name of the child. The trick is that the gift goes not to the person who guessed right, but to the parent of the “found” child.

Who can eat a banana faster? Four volunteers are invited. Their task is to peel and eat a banana without using their hands. You can make the task more difficult by blindfolding them. In addition to the hormones of joy, this game causes another positive thing. Management will be able to find out who in the team is a natural leader, who is an excellent performer, and who is talented

In 15 minutes, come up with a new company slogan. Colleagues are divided into several teams. The winner is the one who, within the given time, invents something extraordinary. This competition can be more than just creative training. It may also be useful to the company.

Energetic dance!" Clothespins are attached to several employees. During an incendiary dance, they need to throw off as many clothespins as possible. Naturally, without using their hands. The music turns on, and then it all starts!

New Year's game for children "Visiting Grandfather Frost"

This is a game for kids. Santa Claus invites the children to go to his forest hut. When the children stand behind Grandfather the “train”, he leads them, saying and showing different movements that the children must perform.

We held hands together

How the horses galloped.

(Grandfather shows how horses gallop, raising his knees high, and the children repeat.)

We jump one after another -

We are not afraid of the cold!

And now we are like bears

We went along the path.

(Grandfather walks slowly, waddling from one foot to the other, the children repeat.)

We waddle

And we don’t get tired at all -

Like perky bunnies

Both girls and boys!

(Everyone is jumping like bunnies.)

Jumping, pranksters,

On a fun holiday!

“Here we are!” announces Grandfather. “Dance, have fun with all your heart!”

(Funny music sounds, children jump and dance.)

Santa Claus puts the kids in a round dance, with himself in the middle. Sings and shows the children the movements:

I've been waiting for the holiday for a long time,

I chose a Christmas tree for the children. (2 times)

(Looks from under his palm to the right and left.)

Like this, look

I chose a Christmas tree for the children!

(Children sing the last two lines of each verse and repeat the movements after Grandfather.)

I've been waiting for the holiday for a long time,

I was looking for my felt boots. (2 times)

(Santa Claus, dancing, shows his felt boots.)

Like this, look

I was looking for my felt boots!

I've been waiting for the holiday for a long time,

He put on mittens. (2 times)

(Shows how he pulled on his mittens.)

Like this, look

I put on my mittens!

I've been waiting for the holiday for a long time,

I tried on this fur coat. (2 times)

(Shows how he put on a fur coat.)

Like this, look

I've been waiting for the holiday for a long time,

Hemmed the hat with fur...

I've been waiting for the holiday for a long time

And he collected gifts...

At the end of the game, Santa Claus and the guys start dancing.

New Year's game for a group of children between dances and during dances

Music is a very important part of the holiday. Without well-chosen music and clear reproduction of it, you cannot count on a fun atmosphere. Dynamic, active games require the same musical accompaniment. These can be children's songs, songs from cartoons, but it is better if it is instrumental music. It is not necessary that only children's music be played at a children's party. This could be music from films, music performed by an orchestra of Russian folk instruments, or pop music. The more melodies that accompany the holiday, the better.

The most important part of any holiday is dancing. In this sense, a children's holiday is no exception. True, it happens that the guys, although they want to dance, are shy. Therefore, there are all kinds of playful, competitive “eyeliners” to dancing. Always, in all companies, the “Flexible Dancer” competition helps to stir up the quiet and shy ones - it is very famous, but has not become boring because of it. In general, the main rule of holding any holiday, as you know, is this: “There are no bad competitions, there are bad presenters.” Prepare prizes: “The most emotional dancers”, “Miss Grace”, “Mr. Charm”, you never know what nominations you can think of! It is important that no one goes unnoticed.

New Year's game for schoolchildren "In the astronaut's cabin"

We know that an astronaut must have everything at hand. During a flight into space, you may need all sorts of items, and you need to be able to quickly take them. Moreover, the astronaut sometimes cannot leave his seat. The astronaut's chair is a chair, space objects are cubes or matchboxes. They are scattered on the floor at arm's length from the astronauts. Task: collect as many cubes as possible without getting up from your chair, without looking up from it. The task completion time is 30 seconds. Toddlers and middle schoolers play this game with abandon. The collected boxes will be useful for the next simple and very exciting competition.

New Year's game for the company “I draw, I draw you”

You will need:

– sheets of blank paper;

– scarves - according to the number of participants;

– felt-tip pens;

- a bottle of champagne.

Participants in the game are blindfolded and given sheets of paper and markers. Assignment: draw, without looking, a portrait of Father Frost and the Snow Maiden. The participant whose work is recognized as the most successful wins. The prize is a bottle of champagne.

Sports game for the children's company "Hedgehogs"

Thirty clothespins are attached to a 1.5 m long rope. Two guys hold it above their heads. Two teams of children run up to the rope one at a time, like in a relay race. They take off one clothespin at a time and rush to the “hedgehogs” sitting on the chairs. Adults can act as hedgehogs. Children really enjoy playing with their parents. Children grab clothespins, run to their parents and attach them to any part of their clothes or to their hair. The team whose “hedgehog” bristles better and who has the most clothespins wins. It is very good to conduct this relay race in an open area so that the distance to the “hedgehog” is greater - about 10 m. Nowadays there are many multi-colored plastic clothespins on sale. For this game, it is better to buy just these: the “hedgehogs” will turn out funny, and it will be interesting to take pictures with them.

This game has a continuation: the presenter invites the children to collect clothespins this time and attach them again to the rope. Only now they can do it not one by one, but all together. Children grab clothespins and hang them on a rope. The team that completes the task first wins. It’s a rare children’s holiday without this fun relay race.

A selection of games for the New Year's holiday at school, in the classroom, in the children's art center or at home.

Who loves chocolate?

Leading. “Now let’s see how attentive you guys are! I will ask you questions, and you answer: “I.” But be careful, sometimes it’s better to remain silent.

- So, who likes chocolate?

-Who loves marmalade?

-Who likes pears?

- Who doesn’t wash their ears? - the answer of the inattentive: “I am!”

General laughter. The presenter is exaggeratedly surprised: “Are there really children who don’t wash their ears? You must be joking! Listen and pay attention!”

- Who was walking down the street?

- Who fell into the puddle? - the answer of the inattentive: “I am!” But the majority are already silent, listening to questions. The presenter praises the children and continues:

- Who helped mom?!

- Who swept the floor?

- Who washed the dishes?

- Who broke the cup? - in response - laughter. There are almost no inattentive people left. This game delights children from 6 to 11 years old.

Silence is gold

The presenter explains: “Now I will tell you an entertaining story. You will be able to take part in my story. When I raise my hand, you can all say together: “Me too!” But we should remember that sometimes “silence is golden.”

The presenter tells a story something like this, pausing after each sentence:

“Once I went into the forest...

- I see a squirrel sitting on a tree...

— The squirrel sits and gnaws nuts...

- She saw me and let’s throw nuts at me...

- I ran away from her...

- I went the other way...

— I’m walking through the forest, picking flowers...

- I sing songs...

- I see a little goat nibbling grass....

- As soon as I whistle...

— The little goat got scared and ran away...

There are no winners in this game, the main thing is a cheerful mood.

Traps

One of the most favorite outdoor games for children. Moms and dads get the role of gates. They stand facing each other and raise their arms up, forming a gate. Children run in a circle and run under the gate. There should be several gates, one gate for 4-6 children. They are located at an equal distance from each other. At the command of the presenter “Run”, the children run under the gate. When the presenter says “Stop”! - the gates turn into traps, parents lower their clasped hands and catch one or two children. The caught children now become catchers themselves, joining hands with their parents, forming small round dances - traps. Now the round dance of children runs through these circles - traps. Gradually the traps are growing, and there are more and more guys being caught. In the end, everyone is caught, and if there are dodgers who were not caught, they can be awarded prizes. The game “Traps” is loved by children of all ages, from 5 to 13 years old.

The game “Traps” organically transitions into the next game or, rather, a creative competition called “The Sea Is Worried.”

Ocean is shaking

After playing traps, children stand in small round dances of 5-9 people. It may be that there are many more children in one trap, then the round dance teams need to be straightened out. It’s very good that each team had two adults. They will help children in a creative competition. This is a team competition, so each team must come up with a name.

So, the teams “Yolochka”, “Snowflake”, “Hawks” are competing. The presenter explains that while he says “The sea is worried - one, the sea is worried - two, the sea is worried - three!”, the participants in the game sway, depicting a sea wave. At the command of the presenter: “Sea figure - ship with sailors - freeze!” participants must present this living picture. Children and adults, especially in the first round of the game, may not immediately figure out how to complete the task. Therefore, the presenter should prompt the players that it is not necessary to hold hands, and you can also give time to prepare a living picture, saying: “Ship with sailors - one, ship with sailors - two, ship with sailors - three, freeze!”

For starters, the following tasks are good: “Flower Bed,” “Fairy Forest,” where each participant can express themselves individually. But the commands “Teremok with inhabitants”, “TV with a TV show”, “Three-headed dragon” require team interaction. The resulting living pictures are interesting in themselves. But it’s even more interesting to turn it into a mini-performance. So, for example, the presenter can knock on the little house and ask: “Who lives in the little house, who lives in the low house?” The answer can be very varied. From the classic little mouse to the Terminator. You can ask the person who answered to leave the tower and walk around, as required by the role. The sight of a bouncing bunny, a waddling bear, or a fussy mouse evokes universal approval. It’s very funny when three-headed dragons compete to see who roars louder or scares the most. So this competition provides ample opportunities for the presenter’s imagination and improvisation. The game “The Sea Is Troubled” is good to play with children from 8 to 14 years old.

The winning team in this competition is determined by the number of points received for each live painting. But experience suggests that the guys express themselves so brightly and funnyly that it can be very difficult to identify the winner. Therefore, friendship most often wins here.

To move on to the next game, the host says: “You are creative guys. And now we are turning into a train. If I am a locomotive, then who are you? The children answer: “Wagons!” Presenter: “Stand behind me!” Children stand behind the leader. Accompanied by cheerful music, the “train” winds its way around the hall. The game "Merry Journey" begins.

Fun trip

The presenter suddenly brakes sharply and says:

- Stop! Red light! Is the driver happy or not?

Children answer:

- No! Leading:

- Right. He stomps his feet like this out of indignation and impatience.

The presenter and the children stomp their feet.

- And if it’s yellow, it claps its hands, we’ll be leaving soon. Like this.

Everyone claps their hands.

— And if it’s green, we shout “Hurray!” Go!

A fun train ride is accompanied by an angry stomp if the presenter announces “Red light!”, applause if the light is yellow, and a loud shout of “Hurray!” if the light is green. Riding a train is especially good because you can ride through all the rooms, and if it happens at a school, then through the school halls and even the stairs. In warm weather you can go outside.

Suddenly the presenter says:

- Station! And what an unusual name it has: “Prygalkino!” So everyone is jumping here. Who will jump higher!

The children jump with abandon. The leader commands:

- Go!

The journey continues. The stations replace one another: “Khokhotalkino”, “Kruzhilkino”, “Obnimalkino”, “Otgadalkino”... At the last station the guys sit down in their chairs, since here they need to show their knowledge and ingenuity.

Princess on the Pea

The host says that sometimes people don't realize that they are actually princes or princesses. And it also happens that they guess about it, but don’t know how to check. And today children have a rare opportunity to find out who is who? “First we’ll find out,” says the presenter, “if there are any princesses among us. Who wants to check? The girls raise their hands. The presenter calls one of the girls and says: “In the fairy tale “The Princess and the Pea,” the future princess felt a pea through 9 mattresses. Now the task is much simpler - you need to determine without using your hands how many lollipops you are sitting on.” The presenter puts a bag of lollipops (from 3 to 7) on the table and places the girl on it. Determining the number of lollipops is not easy. So that the loser is not offended, the presenter says: “No, you are not a princess, but a countess.” Not only girls, but also boys often want to participate in this competition. In this case, when the boy raises his hand, the leader says: “In order to choose the prince, we have the following competition in which the boy can show his strength in fair combat.”

Reach for the prize

The presenter places the winner of the previous competition (princess) on a chair facing the audience. The presenter says: “Now, in front of the princess, applicants for the role of the prince will compete. So, boys, who wants to show off their strength and agility? Two boys, approximately equal in strength and weight, grab each other's wrist with their right hand. They hold each other with their right hand, and their left hand is free. Prizes are placed at an equal distance from them. Each of them needs to reach their prize, and this means dragging their opponent to their side. Or you can do this fun martial arts like this:

Take a rope 3-4 m long, or even better, a wide braid or canvas belt, connect the ends so that you get a ring. Participants in the competition are invited to put on this “strap” like barge haulers, but each of them will try to pull in their own direction in order to reach the prize, which is located half a meter from each player.

The winner receives the won prize from the hands of the princess. The loser gets something as a consolation prize. The princess and prince take over as hosts of the ball.

Walking boots

It would be unfair to forget about this exciting children's competition. It is especially common during New Year's holidays in kindergarten.

Two opponents are given very large adult felt boots. Children drown in them and really look like little boys in the boots of a cannibal. There are chairs in front of them at a distance of 3-5 m. At the leader’s command, the children “run” to the chairs, go around them and run back. The one who arrives first wins.

This competition can also be held as a team relay race. Then each player, when he comes running, must take off his “walking boots”, and the next one must put them on. Only then can he set off on his journey.

What page is the bookmark on?

This competition has long been deservedly popular. Both adults and children love him. The presenter shows a book that has at least 100 pages and that each of the children would like to have. Therefore, holiday organizers should be well prepared for this competition. The book should be hard cover, beautifully designed, well illustrated. The presenter shows the book, and all participants see in which part of it the bookmark lies. The presenter says how many pages there are in this book. After this the competition begins.

The presenter should pay special attention to not shouting from the seat, but to raise their hand and say the page number only after the presenter’s permission. Otherwise, a situation may arise in which several people simultaneously claim the book. But in fact, in the 1st round there is almost never a winner, especially if the book has 300 or more pages. Then one of the participants or the presenter himself suggests playing the game “More - Less”. This is where complete silence is definitely needed. Answers will only be accepted by raising your hand. Another condition is that the presenter must indicate that when speaking about the page number, he means the right page. After the correct answer, the presenter shows the page on which the bookmark lies and hands the book to the winner.

Mister Calm

Two or three contenders for this title are called. They receive a box each and place it on their head. With the box on your head, you need to walk to the opposite wall or chair (5-6 m), turn around and come to your place. Almost all applicants easily cope with this task. Then they receive a second, and if successful, a third box. Rarely in my practice

who reached the fourth round. Usually "Mr" or "Miss Calm" was determined earlier. Although the competition is not complicated in appearance, there are always many people who want to take part in it. Before starting, you need to warn the children that it is not the one who came first who wins here, but the one who did not drop the boxes was calm and focused, despite the frantic “sickness” of the children around.

What if you want to run? Then in this competition you need to replace the boxes with a bag of sawdust or sand. Now you can arrange a running competition. This will be an extremely exciting and spectacular competition: all the running contestants look funny. If one of the competitors drops his luggage, he must stop, put the bag back on his head, and only then run on.

For mushrooms

What a delight - autumn mushroom picking! Both young and old love to pick mushrooms. In our game of mushrooms, apparently and invisible things have grown! There are 20-30 of them on the floor in the room. Mushrooms replace wooden or plastic cubes. Two guys with baskets in their hands compete in their collecting skills while blindfolded. Whoever finds the most wins. If these are team captains, then the players can give advice to their leaders. This game can be offered to very young children, only then there is no need to blindfold them.

Young firefighters

Two people compete. They sit on chairs at a distance of 2 m with their backs to each other. Jackets with sleeves turned inside out hang on the backs of chairs. This is "form". There is a rope under the chairs, the ends of which just reach the feet of the contestants. This is a fire hose. At the leader’s sign, the “young firefighters” put their “uniform” in order, put it on, fasten all the buttons, run around the chairs three times, while loudly counting: “One, two, three!”, sit on the chairs and pull the “firefighter” hose". In whose hands it remains, he is the winner, i.e. the “young fireman.”

Hedgehogs

Thirty clothespins are attached to a 1.5 m long rope. Two guys hold it above their heads. Two teams of children run up to the rope one at a time, like in a relay race. They take off one clothespin at a time and rush to the “hedgehogs” sitting on the chairs. Adults can act as hedgehogs. Children really enjoy playing with their parents. Children grab clothespins, run to their parents and attach them to any part of their clothes or to their hair. The team whose “hedgehog” bristles better and who has the most clothespins wins. It is very good to hold this relay race in an open area, so that the distance to the “hedgehog” is greater - about 10 m. Nowadays there are a lot of

multi-colored plastic clothespins. For this game, it is better to buy just these: the “hedgehogs” will turn out funny, and it will be interesting to take pictures with them.

This game has a continuation: the presenter invites the children to collect clothespins this time and attach them again to the rope. Only now they can do it not one by one, but all together. Children grab clothespins and hang them on a rope. The team that completes the task first wins. It’s a rare children’s holiday without this fun relay race.

"Mysterious" prize

The presenter gives the guys sitting at the table a voluminous package and says that there is a prize inside. But only those who complete the task hidden under the wrapper can receive it.

The person who wishes removes the wrapper and discovers a riddle written on a piece of paper and glued to the edges of the next wrapper. If the contestant knows the answer, he says it out loud. If the answer is correct, he can remove the next wrapper, but... under it is not a prize, but the next riddle. The one who guesses the riddle moves forward as long as his answers are correct. But if he does not know the correct answer, then he reads the riddle out loud.

The one who gives the correct answer continues the game. The more layers of wrapper there are, the more interesting it will be. There should be at least ten layers.

Throw the ball

The guys are divided into two teams. Between the teams there is a ribbon stretched at the height of the players' faces. There are 5-10 balls on one and the other side. The players' task is to throw all their balls to the opponent's side. It is forbidden to throw the balls to the wrong side under the tape. At the leader’s command “Stop,” children must freeze and put their hands behind their backs. The presenter begins counting the balls. Which side has fewer balls wins.

The game is very fun, dynamic, and evokes a storm of emotions that children sometimes cannot cope with. Therefore, the presenter must warn that if after the command “Stop” the children continue to throw the balls with their hands or push them with their feet, the offending team will be considered a loser. During the game, the balls often burst mercilessly, you don’t need to pay attention to this. The main thing is the end result.

Okhlupok

This is an old Russian game that survives today under various other names: “Pushinka”, “Feather”, etc. Teams stand against each other, a ribbon is placed between them. The players’ task is to blow the otkhluk (a small fluffy piece of cotton wool) onto the opponent’s side. The host conducts the throw-in. He throws the ash high over the heads of the players. The players blow it to the opponent's side.

Discipline is very important in this game. The presenter warns that the team that stands up for the ribbon and goes over to the enemy’s side is considered defeated. It is better if the players immediately put their hands behind their backs. The game is played according to volleyball rules, up to three defeats. The presenter must be very attentive. Children sometimes blow so hard that they get very tired.

Blow once

In this simple but fun competition, you can win a prize, as children sometimes say, by fu-fu. You just need to try and blow properly on... On what is at hand: on balls of crumpled napkins, on wine bottle caps, on empty matchboxes...

On a flat floor or an empty table, two objects are placed on one line, for example two empty matchboxes. The competitors stand at the same distance from them and, at the signal from the leader, blow strongly once. The one who blows again automatically loses. The one whose object flies farthest wins.

You can also compete like this: push a slightly empty cardboard box out of the box, put the box to your mouth (put it on, not put it in your mouth!) and blow hard. This is a competition to see whose “shot” will be longer. Or you can put some kind of target - a box, a bucket, a pan and, standing at full height, hit it from a certain distance. Each person is given five “shots”.

Tail

The host invites the game participants to sit on chairs and two team representatives to go to the middle. They wear a specially prepared ponytail with a pencil at the end. The pencil should not reach the ground, it should hang down at the back to approximately knee level. Two empty lemonade or champagne bottles are placed behind the competition participants. The task of the players is to lower the pencil into the bottle without using their hands. The competition begins at the command of the presenter “Start”. The leader must strictly ensure that the children do not help themselves with their hands.

Pass the pin

Players stand in one line, shoulder to shoulder (10-14 people). They start passing the pin to each other. At the presenter’s command “Stop,” the person who passed the pin and the one who received the pin at that moment take a step forward. One of them will not be able to continue the game. Who it will be will now be decided in the competition. The guys stand in front of the line with their backs to each other, at the command of the leader “March” they run around the line on both sides and return, trying to grab the pin. Whoever gets the pin first stays in the game.

The game continues until there are two people left in the line. These are the finalists of the game. They receive a small prize for winning and a competition takes place between them for the super prize of the competition. All players return to the line, and the fans are divided into 2 teams and support each of the finalists. Everyone tries to grab the pin first.

This game is popular with children of primary school age. The leader should pay special attention to ensure that the guys do not collide while running. Those who push are excluded from the game. Here is another outdoor game that is appropriate for this part of the holiday.

Fishermen

The presenter gives the participants fishing rods with magnets instead of hooks. Cardboard fish lying in a large box have either pieces of tin or large metal clips attached to them. Fishermen put magnets into the box and catch fish. The one who catches the most fish wins. Sometimes fish are made in different sizes and are marked with different numbers of points. In this case, the one who scores more points wins.

Hare without a mink

This game is good when at least fifteen children participate in the holiday. The two participants are a homeless “hare” and a “wolf”. The rest of the guys are hares and their “houses”. Nine children stand in groups of three and join hands. It turns out three small round dances. These are three “houses”, each of which contains one “hare”. At the command of the leader, the hare begins to run away from the “wolf”. The "wolf" is trying to catch up with the "hare", but the "hare" is hiding in someone else's "house". But according to the rules of the game, there should not be more than one “hare” in the house. Therefore, as soon as a homeless “hare” jumps into a hole, the former owner must run out of the “house”. The “wolf” pursues a new victim until it catches some “hare”. Then the “wolf” and “hare” change roles.

This active, fun game is very popular with children from 6 to 14 years old. It requires a fairly large free space. But this game can be played at home if you have a free room.

I go, I go, I go, I lead the children with me

This is catch-up for the little ones. They can be played with children from 3 to 8 years old.

Children become a chain behind the leader. The leader walks and says the following words: “I’m walking, walking, walking, leading the children with me, and as soon as I turn around, I’ll immediately catch everyone.” When they hear the word “overfish,” the children run to a safe place called “city.” The city can simply be an empty space separated from the playground by a lying ribbon or rope, or it can be chairs that children must have time to sit on. When children run away, the leader must catch them. If the children are small, 3-5 years old, the leader must pretend that he is catching, but cannot catch. Otherwise, the child may become very upset as a result of this game.

The game goes well at home when the leader leads the children from one room to another for a long time, repeating the first two lines several times. When the cherished word “I’ll catch you” is uttered, the children, screaming, rush through the entire apartment to the saving city. This game is fun, emotional, and brings a lot of pleasure to young children. Having played catch-up, the children will gladly take part in competitions and attractions. A simple and fun game for two people is competition.

Triple trap

Two participants stand opposite each other, with a prize lying on a chair in front of them. The presenter counts: “One, two, three... one hundred!”, “One, two, thirteen... eleven!” etc. The winner is the one who is more attentive and first takes the prize when the presenter says: “Three!”

This game can be played differently. The presenter reads poetry:

I'll tell you a story

In one and a half dozen phrases.

I'll just say the word "three"

Take the prize immediately!

One day we caught a pike

We examined what was inside.

We saw small fish

And not just one, but... five.

A seasoned guy dreams

Become an Olympic champion

Look, don’t be cunning at the start,

And wait for the command: “One, two... march!”

When you want to memorize poems,

They are not crammed until late at night,

And repeat them to yourself,

Once, twice, or better yet... seven.

One day the train is at the station

I had to wait three hours.

Well, friends, you took the prize.

I give you a five.

If they don’t have time to take the prize, the presenter takes it: “Well, friends, you didn’t take the prize when you had the opportunity to take it.”

Running in a bag

There is probably no adult who has not participated in this competition at least once in his life. It seemed that this boring competition was forever a thing of the past. But no! Today it is increasingly found at public holidays and in school gyms. And the participants of the holidays respond to it with enthusiasm.

The essence of the competition is very simple: competitors put a bag on their feet, which they hold in their hands or tie on their belt. “Running” in a bag is only possible if you place your feet at the corners of the bag and stretch it well. In this case, the runner resembles a hobbled horse. Some people prefer to pull up a bag and jump like a kangaroo. In any case, a man running in a bag makes a very funny impression. At the same time, the excitement inherent in competition makes this competition as beloved as “Tug of War.” The one who reaches the finish line the fastest wins.

Hot - cold in German

I “spotted” this German folk game at Christmas. Two guys are competing. They are blindfolded. The presenter takes them to different ends of the room and turns them several times. Then he hands them wooden spoons. Children on all fours, tapping spoons in front of them, must find an overturned pot standing on the floor in the middle of the room. Under this pot, of course, is a prize. Fans can tell the contestants the direction of their search by saying: “hot - cold.” True, this more often hinders the guys than helps. They spin around in one place, jump next to the pot...

The game is very emotional and fun. The first one to hit the pot with a spoon is declared the winner. An important condition: you cannot rummage around with both hands; you can only look for the pot with one hand with a spoon.

Wherever the wind blows!

The presenter explains: “The weather vane indicates the direction of the wind. If the wind blows from the North, it turns to the South, if from the West, it turns to the East. You are all weathervanes. Let’s see if you can correctly point out which way the wind is blowing?”

The presenter shows the children where North, South, West, East are. The game begins. At first the presenter plays the game slowly, then faster and faster. When the guys begin to easily cope with the task, he adds the following rule: “If I say storm, you should spin like tops, and if it’s calm, freeze and not move. The most attentive ones win.

To the company - on assignment

The game begins with children dancing, jumping, running to cheerful music. Suddenly the presenter gives the task: “The company... is a boy and a girl!” All children must quickly go into pairs. Anyone who does not have time to find a partner is eliminated from the game. Presenter's team "Task - without company!" means everyone dances one at a time again. New task: “The company... is an odd number of people!”, and the children rush to complete the new task. The presenter can fantasize and come up with more and more new conditions: “Companies of 2 boys and 3 girls!”, “Companies by hair color,” “Companies of two, three, four,” etc. The rest outside the company drop out. The most attentive and efficient ones win.

Mysterious pouch

“They talk about the amazing abilities of some people, whose feelings are extremely developed,” says the presenter. “Let’s try to check the development of our feelings. For example, touch. To do this, you need to put your hand in this bag, feel for some object and try to determine what it is. Who is the bravest? Ask!"

The guys take turns trying to guess what is in their hand. If they succeed, then they take this item as a prize. The bag may contain: an apple, a chocolate bar, a lollipop, a candle, a cup, a felt-tip pen, etc.

Mighty Hurricane

This is fun for little kids. They sit on chairs in a row, and opposite them are the same number of empty chairs. The presenter says that the heroine of the fairy tale “The Wizard of the Emerald City,” Ellie, was carried away by a powerful hurricane to the Magic Land. This kind of hurricane will now carry children to opposite chairs, but only those about whom the presenter says.

“A mighty hurricane caught all the girls!” - The girls must spin around and run to the other side. “And now the hurricane has caught all the boys!” — it was the boys’ turn to spin. “A mighty hurricane has caught up with everyone who loves ice cream!” Etc.

But there may also be joke commands to test attention: “A mighty hurricane has caught everyone who likes to eat frogs”, “A mighty hurricane has caught everyone who doesn’t wash their face”, etc. Children who are playing too hard jump up without listening to the command and end up in a funny situation. position.

Possible commands: "A mighty hurricane has caught those who wear jeans... everyone who has cats... everyone who goes to school... those who are seven years old." This game should be in Father Frost’s repertoire, because he, the great wizard, knows how to blow the wonderful northern wind, and those on whom he blows will immediately be transported to a new place.

Tug of War

This common, fun, noisy game is most often played between children and parents. Children really enjoy competing with their parents; they have no doubt that they will win, and (of course, not without the help of their parents) they win. But it also happens that the participants of the holiday get so excited that a whole tug-of-war championship is organized between families, fathers, mothers, etc.

And we are going to the North

The presenter addresses the two teams: “Guys, we have received a telegram that our expedition needs urgent help at the North Pole. We need to send two brave, and most importantly, hardy guys to the north.”

When worthy guys have been chosen, the presenter says: “Now we need to dress our envoys so that they are not cold at the North Pole. After my command “Start!” Participants must dress their future polar explorers in the warmest clothes in 2-3 minutes. It is better to use only the clothes that the children are wearing. The result is two funny buns, which are very fun to take pictures with. You can also identify the winner by counting which team managed to put more “extra” clothes on their polar explorer.

Fanta

What it is? Children often confuse them with candy wrappers. But in the old days, no holidays were complete without forfeits. A forfeit is a kind of pledge that a participant in the game voluntarily gives to the host. Subsequently, these pledges are played, i.e., the presenter takes turns taking forfeits from a bag or from a hat, and one of the players, standing with his back to the presenter, announces what the owner of the forfeit should do. The one who comes up with tasks must be a creative person, not limited to instructions to just sing a song or recite a poem.

Samoyed dragon

A very energetic and cheerful game, in terms of fun and general excitement it is comparable only to tug of war. This game came to us from the east. Mass holidays in China, Korea, and Vietnam are very bright and emotional. The dragon is always the main character of mass games.

Here is one of such games. It requires a large free space. The more people take part, the better. All players stand one after another, placing their hands on the shoulders of the person in front or holding him tightly by the waist. The one who comes first gets the role of the “head” of the dragon, and the last one, of course, becomes the “tail”. At the command of the leader, accompanied by loud, rhythmic music (in the East, these are drums), the “head” rushes in pursuit of its “tail”. The column of players is as mobile as mercury, the dragon’s “body” wriggles like a real snake. The participants’ task is to not break away from their partner during any turn, sudden acceleration or stopping. The one through whose fault the snake disintegrated leaves the game, and the competition continues.

To catch the “tail,” the head resorts to all sorts of tricks: it abruptly changes the direction of the chase, the rhythm of the race. When the head manages to catch the tail, it becomes the head, and the last player becomes the tail.

When the game is played to music, the movements should be dance-like and correspond to the rhythm and character of the music. The guys stand sideways to each other, holding hands. Anyone who breaks the rhythm is excluded from the game.

Lucky ones

The presenter asks: “Are any of you lucky? Those who are especially lucky? Several hands go up. “We’ll check this now,” says the presenter and takes out a bag from which many multi-colored ribbons hang. “There’s a nice prize tied to one of these ribbons,” explains the presenter. “Let’s see who gets it.”

The guys pull out ribbons, but so far they only come across lollipops. This competition is designed for improvisation by the presenter. Here it is important to sometimes discreetly hold the ribbon with your hand so that the player feels like he is dragging something very heavy. You can ask the guys why they preferred this or that color. You can discreetly hold the ribbon with your hand and say that without solving the riddle or reciting the poem, it will not be possible to pull out the ribbon. This competition is good for any part of the holiday.

Cut the prize!

Threads 50-80 cm long are tied to a rope stretched horizontally at a height of 1.5-2 m. All kinds of prizes are attached to them. If the prize is too heavy, then an envelope with its name is attached. Contestants, one at a time, blindfolded and armed with large scissors with blunt ends (so as not to get hurt), try to cut off their prize. To make the task more difficult, the child is prohibited from helping himself with his right hand.

Auto racing

It is necessary to draw two stripes, indicating the start and finish. The same ropes will be useful for the game. We will tie a toy car to only one end, and tie the other end to the middle of a 30-centimeter stick (you can use part of a mop handle).

Two competitors try to wind the rope around the stick so quickly, rotating it with both hands, so that the machine tied to the other end reaches the finish line first.

In the astronaut's cabin

We know that an astronaut must have everything at hand. During a flight into space, you may need all sorts of items, and you need to be able to quickly take them. Moreover, the astronaut sometimes cannot leave his seat. The astronaut's chair is a chair, space objects are cubes or matchboxes. They are scattered on the floor at arm's length from the astronauts. Task: collect as many cubes as possible without getting up from your chair, without looking up from it. The task completion time is 30 seconds. Toddlers and middle schoolers play this game with abandon. The collected boxes will be useful for the next simple and very exciting competition.

I am the best fireman!

Before the game starts, you need to give the children three pieces of clothing, which they must remember well. These clothes can be ridiculous to make it funnier.

When all the participants have become accustomed to the new costumes, they begin to walk to the music around the chairs standing in a circle, with their backs to the center. After the music stops, the “young firefighters” take off one item of clothing at a time and place it on the nearest chair.

The music sounds again, and the movement of the “firemen” continues until all three pieces of clothing are removed, which, naturally, end up on different chairs. This is where the fun begins.

The presenter shouts: “Fire!”, and the “firemen” begin frantically looking for their things and getting dressed. It is clear that the most efficient wins.

Cinderella

For this competition you will need to examine the contents of kitchen cabinets. You will need peas, beans, lentils, pumpkin seeds, rose hips, nuts, etc. All this must be mixed and offered to the competitors in equal piles. The goal is to sort out this mixture. The one who does it faster and more accurately wins.

For older kids the game becomes more difficult. You need to do the same thing, but blindfolded! The winner is the one who sorts out the most mixture with the fewest errors. This competition is timed.

What's your name, beauty?

At the beginning of the holiday, the host announces that the one who guesses the name of the doll, which is in a prominent place, will receive a prize. The doll's name is written on a piece of paper and placed in a sealed envelope, secured in the shape of the doll's purse (or maybe she is holding it in her hands). Nearby there is a small box or box in which everyone can put a piece of paper with their answer and their last name. If there are several identical answers, then everyone who answered correctly will receive a prize, or it will be played in an additional competition. If the correct answer is not received, the presenter gives a hint: “This is the name of a popular TV presenter,” or: “This name appears in the film...”

Guess how many?

Next to the doll you can place a transparent jar of nuts or caramels (in a wrapper). On the can there is an inscription: “Guess how much?” Children should put their answers written on a piece of paper in the same box where they put the answers with the expected name of the doll. The jar must be at least two-thirds full. The more items there are, the less likely there are to be a large number of identical answers. The results of both competitions are summed up simultaneously, at the end of the holiday. For correctly guessing the number of nuts or candies, the winner can receive the entire jar. This condition of the competition can be announced at the beginning of the holiday or written on the can. What if no one guesses the exact number? Then the winner can be called the one who indicated the number closest to the correct one.

Sprinkball

A very simple and very exciting competition. To conduct it, you need enough space on a flat floor or on a short-pile carpet, tennis balls and syringes (according to the number of participants).

Competitors drive the ball using an air stream from a syringe to the chair opposite, go around it and return to their place. The one who gets to the finish line first wins. The game is accompanied by fierce support from the audience.

Plans

This game always interests all children, they are ready to play it again and again. In addition, it can become the basis for a children's party scenario; it is especially good to display it in the summer outdoors, in the forest.

First you need to prepare several plans. Children, starting their search, are sure that there is only one plan and the prize is almost in their hands. But it was not there! Instead of the treasured treasure, they find the following plan, which says that cautious pirates, fearing treasure hunters, hid the treasure and they should be looked for using a new map. The next cache contains a new plan, and it is only after the fourth or fifth false cache that players finally reach the cabinet or box that contains the prize. And again an obstacle! There is a lock on the cache, and instead of keys there is a note that, for example, says:

Your mind is as sharp as a needle!

The key to the lock on the bookshelf... (the word has either been erased or torn off).

Yes, your head is boiling,

The flower shop has the key...

Instead of one key, the guys find a bunch of all sorts of similar keys. (Parents should try to find old keys in their home storage rooms.) Having picked up the right key, the children finally get to the coveted treasure. This could be a birthday cake that the kids will proudly deliver to the table.

Football fan competition

What could be more popular than football? Today both old people and children are “sick”. Therefore, the guys will gladly respond to the invitation to show their sports erudition. Teams choose captains, they stock up on notepads and pens, and the competition begins.

The presenter invites the teams to remember all the words (nouns) and common phrases related to football and starting with a letter... The presenter names the letter. You are given 3 minutes for this task. Then the captains read their lists one word at a time. Words that have already been spoken cannot be repeated. Whoever has the most words on the list wins.

You can also play a football auction with the guys. In this case, all words are accepted, as long as they relate to football. A word or phrase can be pronounced only while the leader counts to three. The one who says the word last wins.

Here is an approximate small football dictionary:

Referee, attack, out, fan, banner, boots, sideline, gate, goalkeeper, goalkeeper pad, socks, goal, scorer, goalkeeper, defense, zone, game, inside, captain, team, linesman, line, match, attack , offside, pass, semi-final, crossbar, penalty, midfield, field, cross, whistle, free, sector, net, stadium, referee, score, scoreboard, half, underpants, round, corner, kick, final, flank, forward, T-shirt , center, champion, championship, quarter-final, post, penalty area, penalty area, etc.

Cinderella's shoes

This game is especially good when there are approximately equal numbers of boys and girls at the party. The girls' team is "Cinderellas", the boys' team is "Princes". All the “princes” leave the room for a minute, and the “Cinderellas” take off their shoes and randomly put them in one pile. Then the girls sit in a row on the sofa or chairs tightly pushed together, and the leading or helping parents cover them from the knees and above with a sheet or some kind of fabric, like a screen, so that the “princes” who enter see only the bare feet of the future “princesses.” "

Now the boys need to put each “Cinderella’s” shoes on as quickly as possible. Here you need to be very careful and remember what

Each girl came, what socks she was wearing, what kind of foot she had, big or small. Girls should not tell boys or interfere with their difficult task. After all, Cinderella in the fairy tale is a very modest, meek girl, and this is what distinguishes her from her sisters.

When the work is finished, the presenter announces the time during which the boys’ team completed their task, and now invites the girls to leave the room. The teams change roles.

Both teams will make mistakes, that is, they will put on someone else’s shoes for “Cinderellas” and “Princes.” This means that friendship won in this game, and the most important result is a cheerful mood and ringing laughter!

Smart salesman

It would be nice if the store clerks acted as efficiently as children during this game.

The competition participants are divided into two equal teams. Everyone takes off their shoes in the next room and puts them in a common pile. This is a store warehouse. After this, the players return back and turn into “buyers”. Team captains are “sellers”. Their job is to find out what shoes to bring and not make a mistake in choosing a pair.

At the leader’s signal, the children, one by one, begin to describe the shoes they need to bring. Naturally, they describe briefly and ask you to bring your pair. As soon as the information from the “buyer” is received, the “seller” immediately rushes to the “warehouse” and brings the desired pair. The player, i.e., the “buyer,” must behave as in a good store: do not grab the shoes, but only substitute his foot, the “seller” himself will put on his shoes. The “salesperson’s” task is to quickly bring shoes and put them on for all team members. If the “seller” brings the wrong pair, then, of course, he runs for another. While running around, the “salesperson” must behave correctly with his colleague, not push him, they should not collide at the door. And “buyers” need to briefly and accurately describe their shoes. The team whose captain finishes the job first wins.

Mummy

Children sitting at the festive table will definitely want to stretch their legs. To play the game, you need several rolls of toilet paper so that there is enough for several pairs to play. In this game, couples compete with each other. In each pair, one participant wraps the other from head to toe in toilet paper: the wrapping should be quite thick and continuous. Whoever does it faster becomes the winner.

The competition continues. Whoever unwinds his “mummy” faster will win.

Thermometer

This team relay game can shake up a bored group. Several teams compete. Each one has at least 5 people. Players hold a fake thermometer under their left hand (it can be replaced by a large empty plastic bottle) and pass it to each other. You cannot change your hand. The fastest team wins.

Hen and kite

This is an old classic Russian game that our grandparents loved to play. There are 2 main characters in this game. The hen guards the chicks, who line up behind her with their arms tightly wrapped around each other. The first chick holds tightly to the hen's belt. The hen, with her wings spread out, does not allow the kite to approach her chickens. The chicks’ task is to keep up with the hen all the time and not break away from each other. The kite must deceive the hen and the chicks and, unexpectedly turning around, manage to spot the last chick. The kite can win without staining the chicken if the chain of chickens breaks. A spotted or detached chick becomes a kite. The game continues until all the chickens are caught. The duration of the game is determined by the presenter.

Third wheel

In this game, the more players, the better. After all, all players form a circle, standing in pairs - facing the center of the circle, the second behind the back of the first. If there are many participants, then you get a huge circle and an almost solid wall of players. One couple is running: one is running away from the other. You only need to run from the outside of the circle. The runner, sensing that he is being caught up, can escape the chase by standing third to any pair. But he needs to jump inside the circle and take a place in front of the first player of the pair. The one who became the third and has now become superfluous must take off and run away from the chase.

Substitution of players always occurs suddenly; here you must not yawn if the catching player is close. The one who is caught up becomes the driver himself and must now catch up. Children play until they get bored.

Chairs

A very popular and very old game at children's parties. She had many names. And even now there are many variations of this game. The rules are as follows: chairs are placed in a circle, the players sit on them facing the center, and the driver stands in the middle. At his command “Move!” children try to quickly move to another chair. This is the moment when the driver can take a seat. Since the driver cannot push or grab the players with his hands, he deliberately gives several commands in a row in order to create confusion and take the vacated space. At the same time, the driver does not have the right to give a new command if the players have not finished executing the previous one. The one who is left without a place becomes the driver or, for everyone’s joy, pays a forfeit.

Here is a more complex version of this game. All participants are divided into three or four (depending on the number of participants) groups. Each group is the name of a fruit. For example, “apples”, “plums”, “peaches”, etc. Let’s say there are 20 people playing the game. Then each group will have five people: 5 apples, 5 peaches, 5 plums, 5 pears.

Nineteen people sit in a circle, and the twentieth is in the middle, without a seat. He shouts, “Apples!” According to this command, only the “apples” must change places. The driver names the groups, trying to take the vacant seat and hoping that one of the players will make a mistake. If on command: “Plums!” When another “fruit” begins to act, it becomes leading. If the driver gives the command: “Salad!”, then all players change chairs. At any command, the driver can sit in the vacant seat.

Or you can play like this: there are fewer children sitting on chairs than there are chairs. One place is free. The driver strives to take this place, but the children do not allow him to do this, quickly changing seats from place to place. As soon as someone gapes, the driver sits on an empty chair, and his neighbor on the right or left becomes the driver.

Virtuosos

An educational game during which the children will remember the names of some musical instruments and how they are played. Virtuosos are, as we know, musicians who have reached the pinnacle of mastery of their instrument. They often know how to play several musical instruments. So our children will become like them while playing.

The presenter asks one of the participants to go into the next room or turn away and cover their ears. After this, he tells the guys that now they will become an ensemble of virtuosos who will play different instruments. First there will be an ensemble of violinists (the presenter shows in detail how the violin is played, and the guys repeat his movements), then there will be an ensemble of button accordion players, then everyone will play the piano, and at the end - the trumpet. The main thing is to carefully follow the leader and accurately repeat the movements. After this, the driver is called into the room, and the “virtuosos” demonstrate their skills to him. His task is to guess what instruments the guys played. This game requires some knowledge from the world of music, so it cannot be played with completely unprepared children. And if the children have some knowledge, then lesser-known musical instruments can be used in the game.

The game goes well during the game intermission during the concert-lecture. If the presenter has the opportunity, it is good to prepare a phonogram with a recording of the sound of these instruments and turn it on during the game.

Animals in the clearing

This fun and active game teaches children dexterity and attention. Half of the participants (and in this game there should be at least 15-20 children) stand in a circle at arm's length from each other. The result was a “clearing” and “trees” around it. The other half of the players - all except one, the “hunter”, are in the “clearing”, that is, inside the circle. These are "beasts". They dance, jump, have fun, but keep one eye on the “hunter” who is walking around the circle. Suddenly he runs into the circle and begins to “hunt,” that is, to spot the children. “Animals”, fleeing from the “hunter”, hide behind “trees”, that is, they stand behind the backs of those standing in a circle. The condition of the game is that only one “beast” can hide behind one “tree”. Those whom the driver tarnishes leave the game. After several rounds, the game ends, and a new hunter is selected from among the “killed”.

Soft baton

This is a well-known and popular competition all over the world and, perhaps, even boring, but, nevertheless, it is a rare children's holiday without it. A narrow path is laid out with ropes or ribbons. Two participants, armed with pillows, stand opposite each other on this path. At the leader’s signal, they begin to beat each other with their soft and light “clubs.” The winner is the one who forces the opponent to leave the track. You can make the fight more difficult if you invite your opponents to fight while jumping on one leg.

Who is stronger?

In this team game, children will test their strength by pulling each other across a line. To play, you need to draw three lines: one in the middle of the court and two parallel to it on the right and left. The players are divided into two equal teams, line up in two lines and stand opposite each other at their line. Players standing opposite each other approach the center line, grab with their right hands (preferably by the wrists), and put their left hands behind their backs. At the referee’s signal, players begin to pull opponents to their side, trying to drag them over the line behind their backs. The pulled player remains on the opponent's side for scoring purposes. The game ends when all players are drawn to one side or the other. The team that manages to win over more players wins.

The game can be made more difficult: a player who has pulled his opponent can help his teammate by taking him by the belt and pulling him along with him. You can also pull with both hands, holding each other by the shoulders.

The prize is to the studio!

The presenter has four opaque bags prepared, standing or hanging nearby. Each of them has one letter: “P”, “R”, “I”, “3”. Together they form the word "PRIZE". The presenter states that there is a prize in each of these packages! And its name begins with the letter indicated on the package. In the first round, the letter “P” is played. This means the prize starts with the letter “P”. The bag may contain a pencil case, a pistol, a locomotive, a cannon, a puzzle, a package, lipstick, a wig, a poster, etc. Prizes starting with the letter “P”: pen, belt, shell, elastic band, novel (book), shirt, backpack, roll (toilet paper), etc. You can win prizes throughout the holiday.

New Year's games for preschoolers: description of games, card index of New Year's games for preschool children from 3 to 7 years old.

New Year's games for preschoolers

In this article you will find 8 New Year's educational games for preschool children, which you can play both at the New Year's holiday and at home during the New Year holidays. After all, during the winter holidays we have more time to communicate with children and have family leisure! Games will give you ideas. In this article I shared my favorite games that we play with children on New Year's days. And if your family has favorite New Year’s games for children, I will be glad if you share them in the comments to this article.

In addition to the descriptions of the games, at the end of the article you will find a colorful library of games from the article and a link to download it for free. The game library can be used as a folder - moving.

New Year's games for preschoolers: description of games

Game 1. “Where are our hands”: we play with a toy Santa Claus and develop the child’s speech

In this fun grammar game, your child will quietly learn to use words in the genitive plural correctly, and we will prevent many speech errors.

To play you need a paper figure of Santa Claus or a toy Santa Claus.

How to play:

We go with the child to the toy Santa Claus and say the rhyme:

"You are kind, you are bright,

You're wearing a fur coat, you're wearing a hat,

Your nose is red.

So you are Santa Claus!

Santa Claus, Santa Claus,

Don’t freeze our hands!”

Santa Claus answers (the adult speaks on behalf of the toy cheerfully and jokingly): “Where are your hands? I’ll freeze it now!”

The players’ task is to quickly hide the named part of the body and tell Santa Claus: “Our hands are gone!”

You can cover the named part of the body with your palms, clothes or a scarf or handkerchief. You can stand so that your hands are not visible and cover each other’s hands.

Santa Claus: Where are your legs?

Adult and children: Our legs are missing (we hide our legs under a chair, under a scarf).

Santa Claus: Where are your heels?

Adult and children: Our heels are missing (we hide our heels when sitting on our knees).

Every time a child and an adult figure out how to hide the named part of the body from the Santa Claus toy (no noses, mouths, ears, cheeks, eyes, elbows, knees, etc.). If the child made a mistake, for example, said: “We don’t have eyebrows” instead of “eyebrows,” then Santa Claus asks him again: “Something I didn’t hear - where are your eyebrows?”

Game dictionary:

For small children under 3.5 - 4 years old, we use the simplest words in the game: no heels, knees, arms, legs, palms. Then we introduce more complex words - no mouths, ears, noses, mouths, cheeks, eyebrows, necks, chins, lips, foreheads, etc.

At the end of a dialogue of 5-7 lines (“we don’t have..”), the toy Santa Claus says jokingly:

"One two Three! Run away from the frost! I'll freeze it!" And the child runs away from the frost to the appointed place (his house). The game is repeated again 1-2 more times.

Game 2. New Year's educational game “Guess the Christmas tree toy”: speech development and spatial orientation

The game is played next to a Christmas tree decorated with toys.

Option 1. Guess the toy from the description.

First, look at the toys on the Christmas tree, does the child know who it is, what is the name of this toy? Then the child describes the toy, naming its characteristics. The players guess. When the toy is guessed, everyone imitates this toy to cheerful music.

For example: “This toy is very fun. She has a big blue hat and yellow trousers. She holds a large book in her hands. This toy smiles” (Dunno).

Or “This toy is small. She is white. She has long ears and a short tail. She can jump. This toy is very afraid of the fox and the wolf. Who is this?".

If it is difficult for a child to make a wish for a toy, then an adult tells him the beginning of the phrase: “This toy…. Which? She has... what? What kind of tail does she have?

Option 2. Guess the toy by its “address”.

Each toy has its own “address” on the New Year tree. First, look at the Christmas tree: who lives where? Who lives next to the bear? What toys live above/below the house? Which toys live to the right of the fox, and which ones live to the left of the fox?

Then the presenter makes a riddle for a toy, and the children try to guess which toy is riddled by asking the presenter questions: does this toy live on the tree above the bear figurine? Is it to the right of the asterisk? Is she to the left of the candy? In the future, the children make wishes for toys, and the adult guesses them based on the questions.

Game 3.New Year's speech game "Masks": development of speech and logical thinking

In a fun game we will teach the child to ask questions in a logical sequence and conduct a dialogue.

You will need: ready-made New Year's masks for children or homemade masks.

How to play:
Step 1. A mask is put on the child’s head so that he does not see the image on it. There should be no mirrors in the room so that the child cannot see what kind of mask is on his head.

Step 2. The kid tries to guess what role he plays by asking questions to the players. Questions can only be answered “yes” or “no”.
For example: Am I human? (No). Am I an animal? (Yes). I can jump? (Yes). Can I run? (Yes). Am I green? Do I eat grass? I am kind? etc.

Step 3. After the child has guessed, he takes off the mask and checks the correctness of the answer. And passes on the role of guesser to the next kid.

First, the adult shows how to play this game (becomes the leader of the game, asks a sequence of questions and guesses his mask), then the child guesses.

Helpful advice. How to make a mask:

Option 1. Cut out a strip of paper and glue a picture of a fairy-tale hero or animal to it. The mask and headband are ready. It can also be used to stage fairy tales at a children's New Year's party.

Option 2. Draw the animal’s face. We make two slits on the side and insert ties. We tie the mask on the child's head.

Game 4. Game with snowflakes “Guess the surprise”: speech development

Through the game we enrich and activate children’s vocabulary, we teach the child to speak vividly, figuratively, and expressively.

Make snowflakes out of paper (You can learn how to make different types of snowflakes). Make a large pile of them on a table or floor. Place a surprise (picture, sticker) under the snowdrift so that it is not visible what exactly is hidden under the snowdrift. Ask your child to “disenchant” the snowdrift and find the prize.

In order for the snowflakes to fly away, you need to praise them - name which snowflakes. They are... white, openwork, patterned, cold, shiny, dancing, beautiful, wonderful, icy, fluffy, small, etc.

The adult and child take turns saying one word each. An adult names complex words that are rarely encountered in everyday life, enriching the child’s vocabulary. The child names simpler words in the game.

The number of snowflakes in a snowdrift depends on the age of the child and the level of development of his speech. For the smallest children, it is enough to choose 5 words for the child; for older children, it can be 10-15 words.

When all the snowflakes have flown away, the baby can see the surprise that was hidden under the snowdrift and take it for himself.

Game 5. Find a New Year's surprise: learning to navigate in space

Option 1. Ask your child to go out the door and hide the New Year's toy - a surprise. When he enters the room, tell him the way to the toy. An approximate path can be told like this: “Go straight to the table, turn right at the table (the child does). Walk five steps. Now one step back, turn left (the child does). Walk two steps. Search!” In the first games, you can give a three-year-old child one or two commands; give a four-year-old child no more than 2-3 commands. Then you can increase the number of teams to 5 or even more.

Option 2. When your child masters this game, make it more difficult. In the second version of the game, the baby needs to name the direction in which he is going. Here's how it's done.

Cut out arrows of different colors from colored paper or colored cardboard and place them on the floor. Tell your child: “Go where the red arrow is pointing, walk three steps. Where should you go?” (the child names the direction: left, right, straight or back). “Then go where the blue arrow points. Where is she taking you? (the child calls right or left, forward or backward) Walk 2 steps.” Now search!

Option 3. For older preschoolers, make the task more difficult. Draw a room plan in advance. On the plan, mark the window, door and main pieces of furniture with bright colored rectangles, squares, circles. Mark on the plan with a cross the place where you hid the New Year's surprise.

The child will need to look at the plan of the room, find a door, window, closet, table, sofa on the plan; your location in the room; the place where the prize is hidden. And then find a surprise. It could be a surprise from Santa Claus, or his new task, or a riddle, or a picture - a coloring book, or a small new New Year's toy for the Christmas tree.

Game 6. Family game “One, two, three, look”: a game for unity, liberation and good mood

Both children and adults participate in the game. Players are divided into pairs. Each couple agrees with each other in advance what they will perform for everyone. It could be a small quatrain about a Christmas tree, one verse from a famous New Year's song, a tongue twister, a rhyme or a simple phrase, New Year's greetings for everyone. You can prepare short texts in advance to help adults learn them with kids.

The first couple goes to the Christmas tree and performs their surprise for everyone.

Immediately after this, the game leader says to the first pair: “One…. Two….. Three…..”, stretching out the pauses between words. In response to these words, the players from this pair need to quickly stand with their backs to each other. The presenter continues: “Look.” Players in a pair turn their heads to the right or left.

If the players in a pair match (that is, they both turned in the same direction - for example, towards the tree, towards the window), then they hug and congratulate each other on the New Year. Or maybe they receive a small gift, for example, a cranberry in powdered sugar or a picture, a sticker, a coloring book, or a small prize.

At the end of the game, all players receive small prizes.

Game 7. When Christmas tree decorations come to life: development of expressiveness of movements, emancipation of the child

Look at the toys on the Christmas tree with your children. Tell us that at night, when people sleep, Christmas tree decorations come to life.

Let's close our eyes and imagine what our favorite Christmas tree toy does at night (horse, Snow Maiden, icicle, flashlight, etc.). What is she doing? (we name possible actions - the doll dances, goes to visit, sings songs, bats its eyelashes, combs its hair, etc.)

Tell your child: “Now guess what my favorite Christmas tree toy was as a child. I’ll show you how she came to life at night.” Picture, for example, a soldier beating a drum. Or a doll. You can perform any actions as a toy - walk around the room, greet the child, examine various objects, salute. But toys don’t know how to speak - they do it all in silence!

The child guesses the toy you wished for.

Then the child makes a wish for his Christmas tree toy and shows you with gestures what he does at night silently, so as not to wake up his owners. And you guess.

Game 8. Family game “Pass Santa’s Letter”: we introduce the child to polite words, develop a culture of communication

Take an envelope or bag and put small New Year's surprises in it. Prepare audio fragments of different New Year's songs (the duration of one fragment is 30-45 seconds).

How to play:

Option 1. All players sit in a circle. Turn on the music and pass the envelope around. The rule is that when handing over an envelope (bag), you must make a polite request. Otherwise, the envelope cannot be handed over. Adults help children by initially suggesting different options for wording the request.

Game dictionary: how can I ask

- Misha, please pass the letter (bag) on.

- Vanya, do a good deed, please pass on the letter.

- Lena, if it’s not difficult for you, pass the letter.

- Grandma, could you pass the letter?

- Mommy! Please pass the letter on!

- Olenka! I beg you very much: pass on the letter.

Polite words: Please. Be a friend. I beg you. Please. Could you. If you do not mind. Be so kind.

As soon as the music stops, the passing of the letter in the circle also stops. This means that the one on whom the music stopped (who now has the letter) can open it and take one picture as a gift. Then the music begins to sound until a new stop.

Option 2. From the envelope we take out not prizes in the game, but tasks - forfeits (sing a song, wish everyone a Happy New Year, pretend to be Santa Claus, ask a New Year's riddle, etc.)! If the music stops, the player takes the task out of the envelope and completes it. The envelope must contain not only tasks, but also empty surprise cards, as well as small gifts. The intrigue of the game - what will the player encounter? You'll be surprised how quickly adults can pass envelopes to each other in this game! 🙂

New Year's games for preschoolers: card index of games in pictures

You can print the card index of New Year's games from this article on A4 sheets.

Design of the card file “New Year's games for preschoolers” (here below, as an example, compressed pages of the folder with New Year's games are given; pages for printing on a printer can be downloaded from the link above).

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